XED: A multilingual dataset for sentiment analysis and emotion detection

E Öhman, M Pàmies, K Kajava… - arxiv preprint arxiv …, 2020 - arxiv.org
We introduce XED, a multilingual fine-grained emotion dataset. The dataset consists of
human-annotated Finnish (25k) and English sentences (30k), as well as projected …

Using deep learning for emotion analysis of 18th and 19th century German plays

T Schmidt, K Dennerlein, C Wolff - 2021 - epub.uni-regensburg.de
We present first results of the project “Emotions in Drama” in which we explore the
annotation of emotions and the application of computational emotion analysis …

Towards a corpus of historical German plays with emotion annotations

T Schmidt, K Dennerlein, C Wolff - 3rd Conference on Language …, 2021 - drops.dagstuhl.de
In this paper, we present first work-in-progress annotation results of a project investigating
computational methods of emotion analysis for historical German plays around 1800. We …

FinnSentiment: a Finnish social media corpus for sentiment polarity annotation

K Lindén, T Jauhiainen, S Hardwick - Language Resources and …, 2023 - Springer
Sentiment analysis and opinion mining are essential tasks with many prominent application
areas, eg, when researching popular opinions on products or brands. Sentiments expressed …

Creating a dataset for multilingual fine-grained emotion-detection using gamification-based annotation

E Öhman, K Kajava, J Tiedemann… - Proceedings of the 9th …, 2018 - aclanthology.org
This paper introduces a gamified framework for fine-grained sentiment analysis and emotion
detection. We present a flexible tool, Sentimentator, that can be used for efficient annotation …

[PDF][PDF] Emotion preservation in translation: Evaluating datasets for annotation projection

K Kajava, E Öhman, P Hui… - Digital Humanities in the …, 2020 - helda.helsinki.fi
This paper is a pilot study that aims to explore the viability of annotation projection from one
language to another as well as to evaluate the multilingual data set we have created for …

Gamified expert annotation systems: meta-requirements and tentative design

S Warsinsky, M Schmidt-Kraepelin, S Thiebes… - … Conference on Design …, 2022 - Springer
Poorly annotated data is a common problem for data-intensive applications like supervised
machine learning. In domains like healthcare, annotation tasks require specific domain …

A 3D role-playing game for abusive language annotation

F Bonetti, S Tonelli - Workshop on Games and Natural Language …, 2020 - aclanthology.org
Gamification has been applied to many linguistic annotation tasks, as an alternative to
crowdsourcing platforms to collect annotated data in an inexpensive way. However, we think …

Research on the sentiment recognition and application of allusive words based on text semantic enhancement

X Li, H Wang, B Shi, W Bu - PloS one, 2024 - journals.plos.org
In the era of digital intelligence empowerment, the data-driven approach to the mining and
organization of humanistic knowledge has ushered in new development opportunities …

Inter-rater agreement and usability: A comparative evaluation of annotation tools for sentiment annotation

T Schmidt, B Winterl, M Maul, A Schark, A Vlad, C Wolff - 2019 - dl.gi.de
We present the results of a comparative evaluation study of five annotation tools with 50
participants in the context of sentiment and emotion annotation of literary texts. Ten …