An introduction to online video game qos and qoe influencing factors

F Metzger, S Geißler, A Grigorjew, F Loh… - … Surveys & Tutorials, 2022 - ieeexplore.ieee.org
Online video games and cloud gaming are rapidly growing in pervasiveness. Their resource
demands can put significant stress on the global communication infrastructure. And network …

Small latency variations do not affect player performance in first-person shooters

A Schmid, D Halbhuber, T Fischer, R Wimmer… - Proceedings of the …, 2023 - dl.acm.org
In interactive systems high latency affects user performance and experience. This is
especially problematic in video games. A large number of studies on this topic investigated …

Measuring system visual latency through cognitive latency on video see-through AR devices

R Gruen, E Ofek, A Steed, R Gal… - … IEEE Conference on …, 2020 - ieeexplore.ieee.org
Measuring Visual Latency in VR and AR devices has become increasingly complicated as
many of the components will influence others in multiple loops and ultimately affect the …

On the latency of USB-connected input devices

R Wimmer, A Schmid, F Bockes - … of the 2019 CHI conference on human …, 2019 - dl.acm.org
We propose a method for accurately and precisely measuring the intrinsic latency of input
devices and document measurements for 36 keyboards, mice and gamepads connected via …

The Effect of Latency on Movement Time in Path-steering

S Yamanaka, W Stuerzlinger - Proceedings of the 2024 CHI Conference …, 2024 - dl.acm.org
In current graphical user interfaces, there exists a (typically unavoidable) end-to-end latency
from each pointing-device movement to its corresponding cursor response on the screen …

Predicting Success Rates in Steering Through Linear and Circular Paths by the Servo-Gaussian Model

S Yamanaka, H Usuba, H Takahashi… - International Journal of …, 2024 - Taylor & Francis
Steering a cursor through a constrained path is required for operating graphical user
interfaces, such as when navigating a cascaded menu. Recently, the accuracy with which …

Characterizing latency in touch and button-equipped interactive systems

G Casiez, T Pietrzak, D Marchal, S Poulmane… - Proceedings of the 30th …, 2017 - dl.acm.org
We present a low cost method to measure and characterize the end-to-end latency when
using a touch system (tap latency) or an input device equipped with a physical button. Our …

Relative merits of nominal and effective indexes of difficulty of Fitts' law: Effects of sample size and the number of repetitions on model fit

S Yamanaka - International Journal of Human–Computer …, 2024 - Taylor & Francis
Two formulations of Fitts' index of difficulty ID are empirically compared under different
subjective speed-accuracy biases: the nominal form ID n and the effective form ID e using …

Hammer time! A low-cost, high precision, high accuracy tool to measure the latency of touchscreen devices

J Deber, B Araujo, R Jota, C Forlines, D Leigh… - Proceedings of the …, 2016 - dl.acm.org
We report on the Latency Hammer, a low-cost yet highaccuracy and high-precision
automated tool that measures the interface latency of touchscreen devices. The Hammer …

Measuring the Latency of Graphics Frameworks on X11-Based Systems

A Schmid, R Wimmer - Extended Abstracts of the 2023 CHI Conference …, 2023 - dl.acm.org
Latency is an intrinsic property of all human-computer systems. As it can affect user
experience and performance, it should be kept as low as possible for real-time applications …