[HTML][HTML] Did location-based games motivate players to socialize during COVID-19?
Location-based games (LBGs) are typically played outdoors, as moving in the game is done
by moving in the real world. However, during the COVID-19 pandemic, people were advised …
by moving in the real world. However, during the COVID-19 pandemic, people were advised …
The contribution of Fintech to sustainable development in the digital age: Ant forest and land restoration in China
Land degradation is a global issue that affects the livelihood of billions of people worldwide.
Various responses have emerged to achieve the land degradation neutrality target …
Various responses have emerged to achieve the land degradation neutrality target …
How location-based games incentivize moving about: A study in the context of nature-going
Location-based multiplayer games such as Pokémon GO are tied to real-world locations.
Past research has demonstrated that, consequently, these games influence where players …
Past research has demonstrated that, consequently, these games influence where players …
Location-based games and the covid-19 pandemic: An analysis of responses from game developers and players
In early 2020, as a countermeasure to mitigate the spread of the COVID-19 pandemic,
governments issued limitations on the movements of their citizens, cancelling social events …
governments issued limitations on the movements of their citizens, cancelling social events …
Virtually (re) constructed reality: the representation of physical space in commercial location-based games
Location-based games (LBGs) are based on digital representations of our surroundings and
the spaces we inhabit. These digital twins of the real world, real world metaverses, are …
the spaces we inhabit. These digital twins of the real world, real world metaverses, are …
The moderating effects of young adults' personality traits on social media immersion
TK Yu, NH Lee, CM Chao - Frontiers in Psychology, 2020 - frontiersin.org
Young adults are currently among the heaviest users of Internet-based social media
applications. The goal of this study was to develop and empirically validate a conceptual …
applications. The goal of this study was to develop and empirically validate a conceptual …
Playing location-based games is associated with psychological well-being: an empirical study of Pokémon GO players
Location-based games (LBGs) augment urban environments with virtual content turning
them into a playground. The importance of understanding how different modes of play …
them into a playground. The importance of understanding how different modes of play …
Users' Perspectives on Ethical Issues Related to Playing Location-Based Augmented Reality Games: A Case Study of Pokémon GO
Location-based augmented reality games are becoming increasingly popular, which causes
a variety of tensions among players as well as between players and non-players …
a variety of tensions among players as well as between players and non-players …
Balancing the augmented experience: design tensions in the location-based game Pikmin Bloom
Within the general development of games becoming more pervasive and daily life turning
more gameful, various location-and movement-based games have become prominent in …
more gameful, various location-and movement-based games have become prominent in …
Potential benefits of playing location-based games: an analysis of game mechanics
Previous studies have reported various potential benefits from playing location-based
games (LBGs). These include being outdoors, exercise, decreased sedentary behavior …
games (LBGs). These include being outdoors, exercise, decreased sedentary behavior …