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State of the art on diffusion models for visual computing
The field of visual computing is rapidly advancing due to the emergence of generative
artificial intelligence (AI), which unlocks unprecedented capabilities for the generation …
artificial intelligence (AI), which unlocks unprecedented capabilities for the generation …
State of the art on neural rendering
Efficient rendering of photo‐realistic virtual worlds is a long standing effort of computer
graphics. Modern graphics techniques have succeeded in synthesizing photo‐realistic …
graphics. Modern graphics techniques have succeeded in synthesizing photo‐realistic …
Dust3r: Geometric 3d vision made easy
Multi-view stereo reconstruction (MVS) in the wild requires to first estimate the camera
intrinsic and extrinsic parameters. These are usually tedious and cumbersome to obtain yet …
intrinsic and extrinsic parameters. These are usually tedious and cumbersome to obtain yet …
pixelsplat: 3d gaussian splats from image pairs for scalable generalizable 3d reconstruction
We introduce pixelSplat a feed-forward model that learns to reconstruct 3D radiance fields
parameterized by 3D Gaussian primitives from pairs of images. Our model features real-time …
parameterized by 3D Gaussian primitives from pairs of images. Our model features real-time …
Generative novel view synthesis with 3d-aware diffusion models
We present a diffusion-based model for 3D-aware generative novel view synthesis from as
few as a single input image. Our model samples from the distribution of possible renderings …
few as a single input image. Our model samples from the distribution of possible renderings …
Reconfusion: 3d reconstruction with diffusion priors
Abstract 3D reconstruction methods such as Neural Radiance Fields (NeRFs) excel at
rendering photorealistic novel views of complex scenes. However recovering a high-quality …
rendering photorealistic novel views of complex scenes. However recovering a high-quality …
Lightgaussian: Unbounded 3d gaussian compression with 15x reduction and 200+ fps
Z Fan, K Wang, K Wen, Z Zhu, D Xu… - Advances in neural …, 2025 - proceedings.neurips.cc
Recent advances in real-time neural rendering using point-based techniques have enabled
broader adoption of 3D representations. However, foundational approaches like 3D …
broader adoption of 3D representations. However, foundational approaches like 3D …
Merf: Memory-efficient radiance fields for real-time view synthesis in unbounded scenes
Neural radiance fields enable state-of-the-art photorealistic view synthesis. However,
existing radiance field representations are either too compute-intensive for real-time …
existing radiance field representations are either too compute-intensive for real-time …
Mvsplat: Efficient 3d gaussian splatting from sparse multi-view images
We introduce MVSplat, an efficient model that, given sparse multi-view images as input,
predicts clean feed-forward 3D Gaussians. To accurately localize the Gaussian centers, we …
predicts clean feed-forward 3D Gaussians. To accurately localize the Gaussian centers, we …
Tapir: Tracking any point with per-frame initialization and temporal refinement
We present a novel model for Tracking Any Point (TAP) that effectively tracks any queried
point on any physical surface throughout a video sequence. Our approach employs two …
point on any physical surface throughout a video sequence. Our approach employs two …