[HTML][HTML] Virtual humans in cultural heritage ICT applications: A review

OM Machidon, M Duguleana, M Carrozzino - Journal of Cultural Heritage, 2018 - Elsevier
Virtual Reality (VR) is becoming an increasingly important tool for the research, the
communication and the popularization of cultural heritage. A great deal of 3D interactive …

The method and metric of user experience evaluation: a systematic literature review

A Inan Nur, H B. Santoso, P O. Hadi Putra - Proceedings of the 2021 10th …, 2021 - dl.acm.org
With the growth of User Experience (UX) research field, researchers have developed
various ways to implement UX evaluation method. These evaluation methods have different …

3D reconstruction and validation of historical background for immersive VR applications and games: The case study of the Forum of Augustus in Rome

D Ferdani, B Fanini, MC Piccioli, F Carboni… - Journal of Cultural …, 2020 - Elsevier
In the last decades, thanks to the success of the video games industry, the sector of
technologies applied to cultural heritage has begun to envisage, in this domain, new …

Comparing different storytelling approaches for virtual guides in digital immersive museums

M Carrozzino, M Colombo, F Tecchia… - … Reality, Virtual Reality …, 2018 - Springer
Virtual museums are becoming increasingly popular, especially thanks to the recent spread
of low-cost immersive technologies enabling even small cultural realities to enrich their …

[PDF][PDF] 3D Virtual environments as effective learning contexts for cultural heritage

M Mortara, C Catalano - Italian Journal of Educational Technology, 2018 - learntechlib.org
Abstract 3D technology can be a valid support to cultural heritage not only for visual
presentation and documentation, but also for communication and educational purposes. In …

Did we just travel to the past? Building and evaluating with cultural presence different modes of VR-mediated experiences in virtual archaeology

L Pujol-Tost - Journal on Computing and Cultural Heritage (JOCCH), 2019 - dl.acm.org
Over the past years, Virtual Archaeology has introduced more experiential elements in
virtual reconstructions, therefore going beyond the traditional visualization of 3D …

How generous interface affect user experience and behavior: Evaluating the information display interface for museum cultural heritage

Q Li, P Wang, Z Liu, C Wang - Computer Animation and Virtual …, 2024 - Wiley Online Library
Museum web interfaces continue to be important in how users search for information and
navigate through digital cultural heritage resources. A generous interface was deemed …

Systematic Literature Review Terhadap Evaluasi Perangkat Lunak Tentang Serious Game

AA Yunanto, S Rochimah - Jurnal Informatika, 2017 - ejournal.bsi.ac.id
Saat ini game merupakan perangkat lunak yang popular dikalangan anak-anak, remaja,
dan dewasa. Selain itu, terdapat game yang memiliki tujuan tertentu selain sebagai media …

UX Designer and Software Developer at the mirror: Assessing sensory immersion and emotional involvement in Virtual Museums

E Pietroni, A Pagano, B Fanini - Studies in Digital Heritage, 2018 - scholarworks.iu.edu
Virtual Museums (VMs) and their audiences have always been studied as separated worlds.
Recently the importance of cross-methodological studies has been accepted by the …

[PDF][PDF] 非物质文化遗产数字化发展现状

马晓娜, 图拉, 徐迎庆 - **科学: 信息科学, 2019 - academia.edu
摘要**年来, 随着数字技术的迅速发展, 数字化成为目前非物质文化遗产保护与传播的主要方式
之一. 非物质文化遗产数字化在整个数字技术环境中包含一系列活动, 涉及记录, 保存, 展示 …