[PDF][PDF] Optimization, imitation and innovation: Computational intelligence and games

J Togelius - 2007 - neuro.bstu.by
Once upon a time, it was widely believed that we could build artificial intelligence ourselves.
In other words, that we could understand the mechanisms of intelligence in sufficient depth …

A coevolutionary model for the virus game

PI Cowling, MH Naveed… - 2006 IEEE Symposium on …, 2006 - ieeexplore.ieee.org
In this paper, coevolution is used to evolve artificial neural networks (ANN) which evaluate
board positions of a two player zero-sum game (the virus game). The coevolved neural …

Hybrid evolutionary learning approaches for the virus game

MH Naveed, PI Cowling… - 2007 IEEE Symposium on …, 2007 - ieeexplore.ieee.org
This paper investigates the effectiveness of hybrids of learning and evolutionary approaches
to find weights and topologies for an artificial neural network (ANN) which is used to …

Enhancing the Performance of Search Heuristics. Variable Fitness Functions and other Methods to Enhance Heuristics for Dynamic Workforce Scheduling.

SM Remde - 2010 - bradscholars.brad.ac.uk
Scheduling large real world problems is a complex process and finding high quality
solutions is not a trivial task. In cooperation with Trimble MRM Ltd., who provide scheduling …

[PDF][PDF] Using Coevolution and Gradient-based learning for the Virus Game

MH Naveed, PI Cowling - … of the 2006 international conference on …, 2006 - ece.uvic.ca
This paper presents a novel coevolutionary model which is used to create strong game (The
Virus Game) playing strategies. We use two approaches to coevolve Artificial Neural …