Wheelmap: the wheelchair accessibility crowdsourcing platform

A Mobasheri, J Deister, H Dieterich - Open Geospatial Data, Software and …, 2017 - Springer
Crowdsourcing (geo-) information and participatory GIS are among the current hot topics in
research and industry. Various projects are implementing participatory sensing concepts …

Fighting exclusion: a multimedia mobile app with zombies and maps as a medium for civic engagement and design

C Prandi, M Roccetti, P Salomoni, V Nisi… - Multimedia Tools and …, 2017 - Springer
This paper presents a study on urban data crowdsourcing driven by Geo-Zombie, a
multimedia mobile application we designed and developed to engage pedestrians in taking …

A service‐oriented approach to crowdsensing for accessible smart mobility scenarios

S Mirri, C Prandi, P Salomoni… - Mobile Information …, 2016 - Wiley Online Library
This work presents an architecture to help designing and deploying smart mobility
applications. The proposed solution builds on the experience already matured by the …

Canarin II: Designing a smart e-bike eco-system

D Aguiari, G Delnevo, L Monti, V Ghini… - 2018 15th IEEE …, 2018 - ieeexplore.ieee.org
Mobility and ambient conditions are key factors in urban environments, affecting well-being
and quality of life. In this context, sensors, smart mobility, networks, connectivity can play a …

Tourism for all: a mobile application to assist visually impaired users in enjoying tourist services

C Ceccarini, C Prandi - 2019 16th IEEE Annual Consumer …, 2019 - ieeexplore.ieee.org
This paper presents a mobile application designed in collaboration with an association
devoted to facilitating the enjoyment of tourist services by visually impaired people …

Personalizing Pedestrian Accessible way-finding with mPASS

S Mirri, C Prandi, P Salomoni - 2016 13th IEEE Annual …, 2016 - ieeexplore.ieee.org
This work presents users evaluation of mPASS (mobile Pervasive Accessibility Social
Sensing), a system to provide citizens with personalized accessible way finding. mPASS …

Gamification strategies for mobile device applications: A systematic review

NP Cechetti, D Biduki… - 2017 12th Iberian …, 2017 - ieeexplore.ieee.org
In the quest to engage and motivate users on the use of mobile applications, the
gamification concept has been excelling in the market since incorporates game elements in …

Accessibility of urban forests and parks for people with disabilities in wheelchairs, considering the surface and longitudinal slope of the trails

K Lepoglavec, O Papeš, V Lovrić, A Raspudić… - Sustainability, 2023 - mdpi.com
This research deals with the problem of the accessibility of urban forests and parks for
people with disabilities in wheelchairs. Through an analysis of spatial data, trails were …

From gamification to pervasive game in map** urban accessibility

C Prandi, V Nisi, P Salomoni, NJ Nunes - Proceedings of the 11th …, 2015 - dl.acm.org
In this paper we present the design and implementation of two different game applications,
designed and developed in order to extend and motivate the community of mPASS, an …

Critical playable cities

L Hassan, M Thibault - Making Smart Cities More Playable: Exploring …, 2019 - Springer
This chapter outlines a specific framework for the creation of critical playable cities. This
framework combines three different concepts: DIY urbanism, critical design and urban …