Evaluating mixed and augmented reality: A systematic literature review (2009-2019)

L Merino, M Schwarzl, M Kraus… - … on Mixed and …, 2020 - ieeexplore.ieee.org
We present a systematic review of 45S papers that report on evaluations in mixed and
augmented reality (MR/AR) published in ISMAR, CHI, IEEE VR, and UIST over a span of 11 …

The effect of audio on the experience in virtual reality: a sco** review

IV Bosman, OO Buruk, K Jørgensen… - Behaviour & Information …, 2024 - Taylor & Francis
The use of virtual reality (VR) has seen significant recent growth and presents opportunities
for use in many domain areas. The use of head-mounted displays (HMDs) also presents …

Hearing Anything Anywhere

ML Wang, R Sawata, S Clarke… - Proceedings of the …, 2024 - openaccess.thecvf.com
Recent years have seen immense progress in 3D computer vision and computer graphics
with emerging tools that can virtualize real-world 3D environments for numerous Mixed …

3D sound spatialization with game engines: the virtual acoustics performance of a game engine and a middleware for interactive audio design

HB Fırat, L Maffei, M Masullo - Virtual Reality, 2022 - Springer
This study analyses one of the most popular game engines and an audio middleware to
reproduce sound according to sound propagation physics. The analysis focuses on the …

A holistic quality taxonomy for virtual reality experiences

A Hameed, S Möller, A Perkis - Frontiers in Virtual Reality, 2024 - frontiersin.org
The rapid advancement of virtual reality (VR) technology has brought many immersive
experiences, each designed to transport users into captivating virtual worlds. While these …

Cross-modal correspondence enhances elevation localization in visual-to-auditory sensory substitution

C Bordeau, F Scalvini, C Migniot, J Dubois… - Frontiers in …, 2023 - frontiersin.org
Introduction Visual-to-auditory sensory substitution devices are assistive devices for the
blind that convert visual images into auditory images (or soundscapes) by map** visual …

A minimal personalization of dynamic binaural synthesis with mixed structural modeling and scattering delay networks

M Geronazzo, JY Tissieres… - ICASSP 2020-2020 IEEE …, 2020 - ieeexplore.ieee.org
This paper provides a small set of essential parameters for a personalized and effective real-
time auralization with headphones. An image-guided procedure with two 2D images of the …

" When the Elephant Trumps" A Comparative Study on Spatial Audio for Orientation in 360º Videos

P Bala, R Masu, V Nisi, N Nunes - … of the 2019 CHI Conference on …, 2019 - dl.acm.org
Orientation is an emerging issue in cinematic Virtual Reality (VR), as viewers may fail in
locating points of interest. Recent strategies to tackle this research problem have …

Hearing is believing: synthesizing spatial audio from everyday objects to users

J Yang, Y Frank, G Sörös - Proceedings of the 10th Augmented Human …, 2019 - dl.acm.org
The ubiquity of wearable audio devices and the importance of the auditory sense imply great
potential for audio augmented reality. In this work, we propose a concept and a prototype of …

Creating an audio story with interactive binaural rendering in virtual reality

M Geronazzo, A Rosenkvist, DS Eriksen… - Wireless …, 2019 - Wiley Online Library
The process of listening to an audiobook is usually a rather passive act that does not require
an active interaction. If spatial interaction is incorporated into a storytelling scenario, can …