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The state of the art of spatial interfaces for 3D visualization
We survey the state of the art of spatial interfaces for 3D visualization. Interaction techniques
are crucial to data visualization processes and the visualization research community has …
are crucial to data visualization processes and the visualization research community has …
[HTML][HTML] A survey of immersive visualization: Focus on perception and interaction
Y Zhang, Z Wang, J Zhang, G Shan, D Tian - Visual Informatics, 2023 - Elsevier
Immersive visualization utilizes virtual reality, mixed reality devices, and other interactive
devices to create a novel visual environment that integrates multimodal perception and …
devices to create a novel visual environment that integrates multimodal perception and …
A fitts' law study of gaze-hand alignment for selection in 3d user interfaces
Gaze-Hand Alignment has recently been proposed for multimodal selection in 3D. The
technique takes advantage of gaze for target pre-selection, as it naturally precedes manual …
technique takes advantage of gaze for target pre-selection, as it naturally precedes manual …
Accessible by design: An opportunity for virtual reality
Too often, the accessibility of technology to people with disabilities is an afterthought (if it is
considered at all); post-hoc or third-party patches to accessibility, while better than no …
considered at all); post-hoc or third-party patches to accessibility, while better than no …
Beyond being real: A sensorimotor control perspective on interactions in virtual reality
We can create Virtual Reality (VR) interactions that have no equivalent in the real world by
remap** spacetime or altering users' body representation, such as stretching the user's …
remap** spacetime or altering users' body representation, such as stretching the user's …
Exploring spatial ui transition mechanisms with head-worn augmented reality
Imagine in the future people comfortably wear augmented reality (AR) displays all day, how
do we design interfaces that adapt to the contextual changes as people move around? In …
do we design interfaces that adapt to the contextual changes as people move around? In …
Outline pursuits: Gaze-assisted selection of occluded objects in virtual reality
In 3D environments, objects can be difficult to select when they overlap, as this affects
available target area and increases selection ambiguity. We introduce Outline Pursuits …
available target area and increases selection ambiguity. We introduce Outline Pursuits …
Fully-occluded target selection in virtual reality
The presence of fully-occluded targets is common within virtual environments, ranging from
a virtual object located behind a wall to a datapoint of interest hidden in a complex …
a virtual object located behind a wall to a datapoint of interest hidden in a complex …
Investigating bubble mechanism for ray-casting to improve 3d target acquisition in virtual reality
Ray-casting, ie, a ray cast from a hand-held controller to select targets, is widely used in 3D
environments. Inspired by the bubble cursor [12] which dynamically resizes its selection …
environments. Inspired by the bubble cursor [12] which dynamically resizes its selection …
Comparison of a vr stylus with a controller, hand tracking, and a mouse for object manipulation and medical marking tasks in virtual reality
HR Rantamaa, J Kangas, SK Kumar, H Mehtonen… - Applied Sciences, 2023 - mdpi.com
In medical surgery planning, virtual reality (VR) provides a working environment, where 3D
images of the operation area can be utilized. VR allows 3D imaging data to be viewed in a …
images of the operation area can be utilized. VR allows 3D imaging data to be viewed in a …