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An end-to-end review of gaze estimation and its interactive applications on handheld mobile devices
In recent years, we have witnessed an increasing number of interactive systems on
handheld mobile devices which utilise gaze as a single or complementary interaction …
handheld mobile devices which utilise gaze as a single or complementary interaction …
Ocular biometrics: A survey of modalities and fusion approaches
Biometrics, an integral component of Identity Science, is widely used in several large-scale-
county-wide projects to provide a meaningful way of recognizing individuals. Among existing …
county-wide projects to provide a meaningful way of recognizing individuals. Among existing …
[PDF][PDF] The Tobii I-VT fixation filter
A Olsen - Tobii Technology, 2012 - vinis.co.kr
In Tobii Studio 2.3 which was launched in June 2011, we introduced a new fixation filter.
With the launch of Tobii Studio 2.3 we also introduced a new generation of firmware (which …
With the launch of Tobii Studio 2.3 we also introduced a new generation of firmware (which …
Eye tracker data quality: What it is and how to measure it
Data quality is essential to the validity of research results and to the quality of gaze
interaction. We argue that the lack of standard measures for eye data quality makes several …
interaction. We argue that the lack of standard measures for eye data quality makes several …
One algorithm to rule them all? An evaluation and discussion of ten eye movement event-detection algorithms
Almost all eye-movement researchers use algorithms to parse raw data and detect distinct
types of eye movement events, such as fixations, saccades, and pursuit, and then base their …
types of eye movement events, such as fixations, saccades, and pursuit, and then base their …
Eye tracking in virtual reality: Vive pro eye spatial accuracy, precision, and calibration reliability
A growing number of virtual reality devices now include eye tracking technology, which can
facilitate oculomotor and cognitive research in VR and enable use cases like foveated …
facilitate oculomotor and cognitive research in VR and enable use cases like foveated …
Emotion recognition based on convolutional neural networks and heterogeneous bio-signal data sources
Emotion recognition is a crucial application in human–computer interaction. It is usually
conducted using facial expressions as the main modality, which might not be reliable. In this …
conducted using facial expressions as the main modality, which might not be reliable. In this …
Noise-robust fixation detection in eye movement data: Identification by two-means clustering (I2MC)
Eye-tracking research in infants and older children has gained a lot of momentum over the
last decades. Although eye-tracking research in these participant groups has become easier …
last decades. Although eye-tracking research in these participant groups has become easier …
Mixed reality environment for learning sensing technology applications in Construction: A usability study
Mixed reality is gradually becoming ubiquitous and significant in education owning to the
inherent benefits of active participation and tacit knowledge development in a safe and …
inherent benefits of active participation and tacit knowledge development in a safe and …
Effects of mixed-reality on players' behaviour and immersion in a cultural tourism game: A cognitive processing perspective
Mixed-reality environments introduce innovative human-computer interaction paradigms
assisted by enhanced visual content presentation which require from end-users to perform …
assisted by enhanced visual content presentation which require from end-users to perform …