State of the art on diffusion models for visual computing

R Po, W Yifan, V Golyanik, K Aberman… - Computer Graphics …, 2024 - Wiley Online Library
The field of visual computing is rapidly advancing due to the emergence of generative
artificial intelligence (AI), which unlocks unprecedented capabilities for the generation …

3d gaussian splatting as new era: A survey

B Fei, J Xu, R Zhang, Q Zhou… - IEEE Transactions on …, 2024 - ieeexplore.ieee.org
3D Gaussian Splatting (3D-GS) has emerged as a significant advancement in the field of
Computer Graphics, offering explicit scene representation and novel view synthesis without …

Dynamic 3d gaussians: Tracking by persistent dynamic view synthesis

J Luiten, G Kopanas, B Leibe… - … Conference on 3D …, 2024 - ieeexplore.ieee.org
We present a method that simultaneously addresses the tasks of dynamic scene novel-view
synthesis and six degree-of-freedom (6-DOF) tracking of all dense scene elements. We …

Gaussianavatars: Photorealistic head avatars with rigged 3d gaussians

S Qian, T Kirschstein, L Schoneveld… - Proceedings of the …, 2024 - openaccess.thecvf.com
We introduce GaussianAvatars a new method to create photorealistic head avatars that are
fully controllable in terms of expression pose and viewpoint. The core idea is a dynamic 3D …

Spacetime gaussian feature splatting for real-time dynamic view synthesis

Z Li, Z Chen, Z Li, Y Xu - … of the IEEE/CVF Conference on …, 2024 - openaccess.thecvf.com
Novel view synthesis of dynamic scenes has been an intriguing yet challenging problem.
Despite recent advancements simultaneously achieving high-resolution photorealistic …

Animatable gaussians: Learning pose-dependent gaussian maps for high-fidelity human avatar modeling

Z Li, Z Zheng, L Wang, Y Liu - Proceedings of the IEEE/CVF …, 2024 - openaccess.thecvf.com
Modeling animatable human avatars from RGB videos is a long-standing and challenging
problem. Recent works usually adopt MLP-based neural radiance fields (NeRF) to represent …

Dreamhuman: Animatable 3d avatars from text

N Kolotouros, T Alldieck, A Zanfir… - Advances in …, 2023 - proceedings.neurips.cc
Abstract We present\emph {DreamHuman}, a method to generate realistic animatable 3D
human avatar models entirely from textual descriptions. Recent text-to-3D methods have …

Human gaussian splatting: Real-time rendering of animatable avatars

A Moreau, J Song, H Dhamo, R Shaw… - Proceedings of the …, 2024 - openaccess.thecvf.com
This work addresses the problem of real-time rendering of photorealistic human body
avatars learned from multi-view videos. While the classical approaches to model and render …

Ash: Animatable gaussian splats for efficient and photoreal human rendering

H Pang, H Zhu, A Kortylewski… - Proceedings of the …, 2024 - openaccess.thecvf.com
Real-time rendering of photorealistic and controllable human avatars stands as a
cornerstone in Computer Vision and Graphics. While recent advances in neural implicit …

Nerf: Representing scenes as neural radiance fields for view synthesis

B Mildenhall, PP Srinivasan, M Tancik… - Communications of the …, 2021 - dl.acm.org
We present a method that achieves state-of-the-art results for synthesizing novel views of
complex scenes by optimizing an underlying continuous volumetric scene function using a …