[HTML][HTML] Comparison of algorithms for simple stochastic games

J Křetínský, E Ramneantu, A Slivinskiy… - Information and …, 2022 - Elsevier
Simple stochastic games are turn-based 2½-player zero-sum graph games with a
reachability objective. The problem is to compute the winning probabilities as well as the …

Faster algorithm for turn-based stochastic games with bounded treewidth

K Chatterjee, T Meggendorfer, R Saona… - Proceedings of the 2023 …, 2023 - SIAM
Turn-based stochastic games (aka simple stochastic games) are two-player zero-sum
games played on directed graphs with probabilistic transitions. The goal of player-max is to …

A generic strategy improvement method for simple stochastic games

D Auger, XB de Montjoye, Y Strozecki - arxiv preprint arxiv:2102.04922, 2021 - arxiv.org
We present a generic strategy iteration algorithm (GSIA) to find an optimal strategy of a
simple stochastic game (SSG). We prove the correctness of GSIA, and derive a general …

Strategy improvement for concurrent reachability and turn-based stochastic safety games

K Chatterjee, L De Alfaro, TA Henzinger - Journal of computer and system …, 2013 - Elsevier
We consider concurrent games played on graphs. At every round of a game, each player
simultaneously and independently selects a move; the moves jointly determine the transition …

Universal complexity bounds based on value iteration and application to entropy games

X Allamigeon, S Gaubert, RD Katz… - 49th International …, 2022 - drops.dagstuhl.de
We develop value iteration-based algorithms to solve in a unified manner different classes of
combinatorial zero-sum games with mean-payoff type rewards. These algorithms rely on an …

The complexity of ergodic mean-payoff games

K Chatterjee, R Ibsen-Jensen - International Colloquium on Automata …, 2014 - Springer
We study two-player (zero-sum) concurrent mean-payoff games played on a finite-state
graph. We focus on the important sub-class of ergodic games where all states are visited …

Condition numbers of stochastic mean payoff games and what they say about nonarchimedean semidefinite programming

X Allamigeon, S Gaubert, RD Katz… - arxiv preprint arxiv …, 2018 - arxiv.org
Semidefinite programming can be considered over any real closed field, including fields of
Puiseux series equipped with their nonarchimedean valuation. Nonarchimedean …

Optimal bounds for bit-sizes of stationary distributions in finite Markov chains

M Skomra - arxiv preprint arxiv:2109.04976, 2021 - arxiv.org
An irreducible stochastic matrix with rational entries has a stationary distribution given by a
vector of rational numbers. We give an upper bound on the lowest common denominator of …

Strategy complexity of concurrent safety games

K Chatterjee, KA Hansen… - … Foundations of Computer …, 2017 - drops.dagstuhl.de
We consider two player, zero-sum, finite-state concurrent reachability games, played for an
infinite number of rounds, where in every round, each player simultaneously and …

Solving Simple Stochastic Games with few Random Nodes faster using Bland's Rule

D Auger, P Coucheney, Y Strozecki - arxiv preprint arxiv:1901.05316, 2019 - arxiv.org
The best algorithm so far for solving Simple Stochastic Games is Ludwig's randomized
algorithm which works in expected $2^{O (\sqrt {n})} $ time. We first give a simpler iterative …