Privacy research with marginalized groups: what we know, what's needed, and what's next
People who are marginalized experience disproportionate harms when their privacy is
violated. Meeting their needs is vital for develo** equitable and privacy-protective …
violated. Meeting their needs is vital for develo** equitable and privacy-protective …
Inclusive Immersion: a review of efforts to improve accessibility in virtual reality, augmented reality and the metaverse
Abstract Virtual Reality (VR) and Augmented Reality (AR) afford new forms of work and
leisure. While affordable and effective VR and AR headsets are now available, neither …
leisure. While affordable and effective VR and AR headsets are now available, neither …
The dark (patterns) side of UX design
Interest in critical scholarship that engages with the complexity of user experience (UX)
practice is rapidly expanding, yet the vocabulary for describing and assessing criticality in …
practice is rapidly expanding, yet the vocabulary for describing and assessing criticality in …
Embracing four tensions in human-computer interaction research with marginalized people
Human-computer interaction has a long history of working with marginalized people. We
sought to understand how HCI researchers navigate work that engages with marginalized …
sought to understand how HCI researchers navigate work that engages with marginalized …
Beyond the Belmont principles: Ethical challenges, practices, and beliefs in the online data research community
Pervasive information streams that document people and their routines have been a boon to
social computing research. But the ethics of collecting and analyzing available&-but …
social computing research. But the ethics of collecting and analyzing available&-but …
Values and ethics in human-computer interaction
K Shilton - Foundations and Trends® in Human–Computer …, 2018 - nowpublishers.com
An important public discussion is underway on the values and ethics of digital technologies
as designers work to prevent misinformation campaigns, online harassment, exclusionary …
as designers work to prevent misinformation campaigns, online harassment, exclusionary …
[ΒΙΒΛΙΟ][B] Research in the Wild
Y Rogers, P Marshall - 2017 - books.google.com
The phrase" in-the-wild" is becoming popular again in the field of human-computer
interaction (HCI), describing approaches to HCI research and accounts of user experience …
interaction (HCI), describing approaches to HCI research and accounts of user experience …
Sok: Safer digital-safety research involving at-risk users
Research involving at-risk users—that is, users who are more likely to experience a digital
attack or to be disproportionately affected when harm from such an attack occurs—can pose …
attack or to be disproportionately affected when harm from such an attack occurs—can pose …
Felt Ethics: Cultivating Ethical Sensibility in Design Practice
We theoretically develop the ethical positions implicit in somaesthetic interaction design
and, using the case study of a water faucet, illustrate our conceptual understanding of ethical …
and, using the case study of a water faucet, illustrate our conceptual understanding of ethical …
The role of gaming during difficult life experiences
HCI has become increasingly interested in the use of technology during difficult life
experiences. Yet despite considerable popularity, little is known about how and why people …
experiences. Yet despite considerable popularity, little is known about how and why people …