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A review of real-time strategy game AI
This literature review covers AI techniques used for real-time strategy video games, focusing
specifically on StarCraft. It finds that the main areas of current academic research are in …
specifically on StarCraft. It finds that the main areas of current academic research are in …
[HTML][HTML] A survey of planning and learning in games
In general, games pose interesting and complex problems for the implementation of
intelligent agents and are a popular domain in the study of artificial intelligence. In fact …
intelligent agents and are a popular domain in the study of artificial intelligence. In fact …
A data mining approach to strategy prediction
We present a data mining approach to opponent modeling in strategy games. Expert
gameplay is learned by applying machine learning techniques to large collections of game …
gameplay is learned by applying machine learning techniques to large collections of game …
Learning to win: Case-based plan selection in a real-time strategy game
While several researchers have applied case-based reasoning techniques to games, only
Ponsen and Spronck (2004) have addressed the challenging problem of learning to win real …
Ponsen and Spronck (2004) have addressed the challenging problem of learning to win real …
Open design challenges for interactive emergent narrative
We introduce a research framework for the design of interactive experiences in the domain
of emergent narrative, an application area of computational narrative in which stories …
of emergent narrative, an application area of computational narrative in which stories …
A review of computational intelligence in RTS games
Real-time strategy games offer a wide variety of fundamental AI research challenges. Most
of these challenges have applications outside the game domain. This paper provides a …
of these challenges have applications outside the game domain. This paper provides a …
Logic-based approaches to intention recognition
In this chapter we discuss intention recognition in general, and the use of logic-based
formalisms, and deduction and abduction in particular. We consider the relationship …
formalisms, and deduction and abduction in particular. We consider the relationship …
Artificial intelligence in video games: Towards a unified framework
With modern video games frequently featuring sophisticated and realistic environments, the
need for smart and comprehensive agents that understand the various aspects of complex …
need for smart and comprehensive agents that understand the various aspects of complex …
Automatically generating game tactics through evolutionary learning
The decision-making process of computer-controlled opponents in video games is called
game AI. Adaptive game AI can improve the entertainment value of games by allowing …
game AI. Adaptive game AI can improve the entertainment value of games by allowing …
Knowledge acquisition for adaptive game AI
Game artificial intelligence (AI) controls the decision-making process of computer-controlled
opponents in computer games. Adaptive game AI (ie, game AI that can automatically adapt …
opponents in computer games. Adaptive game AI (ie, game AI that can automatically adapt …