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Toward the next-generation VR/AR optics: a review of holographic near-eye displays from a human-centric perspective
Wearable near-eye displays for virtual and augmented reality (VR/AR) have seen enormous
growth in recent years. While researchers are exploiting a plethora of techniques to create …
growth in recent years. While researchers are exploiting a plethora of techniques to create …
The eye in extended reality: A survey on gaze interaction and eye tracking in head-worn extended reality
With innovations in the field of gaze and eye tracking, a new concentration of research in the
area of gaze-tracked systems and user interfaces has formed in the field of Extended Reality …
area of gaze-tracked systems and user interfaces has formed in the field of Extended Reality …
Near‐eye display and tracking technologies for virtual and augmented reality
Virtual and augmented reality (VR/AR) are expected to revolutionise entertainment,
healthcare, communication and the manufacturing industries among many others. Near‐eye …
healthcare, communication and the manufacturing industries among many others. Near‐eye …
[PDF][PDF] Foveated AR: dynamically-foveated augmented reality display.
Augmented reality (AR) aims to present virtual objects at real-world positions and
orientations, without compromising the viewer's natural vision. These objects may be …
orientations, without compromising the viewer's natural vision. These objects may be …
Wirtinger holography for near-eye displays
Near-eye displays using holographic projection are emerging as an exciting display
approach for virtual and augmented reality at high-resolution without complex optical setups …
approach for virtual and augmented reality at high-resolution without complex optical setups …
Learned hardware-in-the-loop phase retrieval for holographic near-eye displays
Holography is arguably the most promising technology to provide wide field-of-view compact
eyeglasses-style near-eye displays for augmented and virtual reality. However, the image …
eyeglasses-style near-eye displays for augmented and virtual reality. However, the image …
Practical chromatic aberration correction in virtual reality displays enabled by cost‐effective ultra‐broadband liquid crystal polymer lenses
Chromatic aberration (CA) is a critical issue in immersive virtual reality displays. The current
digital compensation method can reduce the CA by pre‐processing the image contents but …
digital compensation method can reduce the CA by pre‐processing the image contents but …
Ellseg: An ellipse segmentation framework for robust gaze tracking
Ellipse fitting, an essential component in pupil or iris tracking based video oculography, is
performed on previously segmented eye parts generated using various computer vision …
performed on previously segmented eye parts generated using various computer vision …
Advanced visualization engineering for vision disorders: a clinically focused guide to current technology and future applications
Head-mounted visualization technology, often in the form of virtual, augmented, and mixed
reality (VAMR), has revolutionized how visual disorders may be approached clinically. In this …
reality (VAMR), has revolutionized how visual disorders may be approached clinically. In this …
Gaze-contingent ocular parallax rendering for virtual reality
Immersive computer graphics systems strive to generate perceptually realistic user
experiences. Current-generation virtual reality (VR) displays are successful in accurately …
experiences. Current-generation virtual reality (VR) displays are successful in accurately …