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Vocabulary learning strategies in extramural English gaming and their relationship with vocabulary knowledge
R Calafato, T Clausen - Computer Assisted Language Learning, 2024 - Taylor & Francis
Research has shown that students learning English as a foreign language can enhance
their vocabulary knowledge through exposure to the target language outside of school …
their vocabulary knowledge through exposure to the target language outside of school …
Effects and core design parameters of digital game-based language learning in the mobile era: a meta-analysis and systematic review
P Nitisakunwut, GJ Hwang - International Journal of Mobile …, 2023 - inderscienceonline.com
This meta-analysis and systematic review study of digital game-based language learning
(DGBL) research describes the impact of DGBL implementation on English language …
(DGBL) research describes the impact of DGBL implementation on English language …
Fan translation of games, anime, and fanfiction
Fan practices involving translation open up opportunities to explore language learning
practices within the fandom (Sauro, 2017). We examine how three fans capitalize on fan …
practices within the fandom (Sauro, 2017). We examine how three fans capitalize on fan …
[PDF][PDF] An overview of multimodal fan translation: Fansubbing, fandubbing, fan translation of games and scanlation
This chapter gives an overview on how fans conduct audiovisual translation (AVT) and other
multimodal translation practices (scanlation or fan translation of manga) as part of their …
multimodal translation practices (scanlation or fan translation of manga) as part of their …
Autonomy in the digital wilds: Agency, competence, and self‐efficacy in the development of L2 digital identities
The term digital wilds has come to refer to the non‐formal online spaces in and through
which additional language (L2) learner‐users, using a multifarious array of tools, platforms …
which additional language (L2) learner‐users, using a multifarious array of tools, platforms …
Massive online multiplayer games as an environment for English learning among Iranian EFL students
Research has shown that massively multiplayer online role-playing games (MMORPGs)
have the potential to offer language learning opportunities. However, there is a dearth of …
have the potential to offer language learning opportunities. However, there is a dearth of …
17 Digital Games as Language-Learning Environments
Human development can be catalyzed by many factors, for example through adaptation to
novel social, symbolic, or material conditions, opportunities for individual and collaborative …
novel social, symbolic, or material conditions, opportunities for individual and collaborative …
Language learning hashtags on TikTok in Chinese, Italian, and Russian
Interest in how social media users learn language keeps growing. For instance, in a revision
on the use of social networking sites for language learning, Reinhardt (2019b) concludes …
on the use of social networking sites for language learning, Reinhardt (2019b) concludes …
Fan fiction and informal language learning
S Sauro - The handbook of informal language learning, 2019 - Wiley Online Library
This chapter explores fan fiction, defined as stories that reimagine or reinterpret existing
stories, characters and universes found in other texts and media, and the informal language …
stories, characters and universes found in other texts and media, and the informal language …
Guerrilla fan translation, language learning, and metalinguistic discussion in a Catalan-speaking community of gamers
B Vazquez-Calvo - ReCALL, 2021 - cambridge.org
Driven by their affinity to popular culture, fans frequently engage in linguistic practices that
may be conducive to language learning. This study seeks to find out how a group of Catalan …
may be conducive to language learning. This study seeks to find out how a group of Catalan …