Level set methods and dynamic implicit surfaces
This book is intended primarily as a textbook for second-year undergraduate students in
mathematics, mathematical physics, and engineering. The book is designed as a first …
mathematics, mathematical physics, and engineering. The book is designed as a first …
Spatially adaptive techniques for level set methods and incompressible flow
Since the seminal work of [Sussman, M, Smereka P, Osher S. A level set approach for
computing solutions to incompressible two-phase flow. J Comput Phys 1994; 114: 146–59] …
computing solutions to incompressible two-phase flow. J Comput Phys 1994; 114: 146–59] …
Latent space physics: Towards learning the temporal evolution of fluid flow
We propose a method for the data‐driven inference of temporal evolutions of physical
functions with deep learning. More specifically, we target fluid flow problems, and we …
functions with deep learning. More specifically, we target fluid flow problems, and we …
[PDF][PDF] Particle-based fluid simulation for interactive applications
Realistically animated fluids can add substantial realism to interactive applications such as
virtual surgery simulators or computer games. In this paper we propose an interactive …
virtual surgery simulators or computer games. In this paper we propose an interactive …
A hybrid particle level set method for improved interface capturing
In this paper, we propose a new numerical method for improving the mass conservation
properties of the level set method when the interface is passively advected in a flow field …
properties of the level set method when the interface is passively advected in a flow field …
Implicit incompressible SPH
We propose a novel formulation of the projection method for Smoothed Particle
Hydrodynamics (SPH). We combine a symmetric SPH pressure force and an SPH …
Hydrodynamics (SPH). We combine a symmetric SPH pressure force and an SPH …
[KİTAP][B] Fluid simulation for computer graphics
R Bridson - 2015 - taylorfrancis.com
A practical introduction, the second edition of Fluid Simulation for Computer Graphics shows
you how to animate fully three-dimensional incompressible flow. It covers all the aspects of …
you how to animate fully three-dimensional incompressible flow. It covers all the aspects of …
Animating sand as a fluid
Y Zhu, R Bridson - ACM Transactions on Graphics (TOG), 2005 - dl.acm.org
We present a physics-based simulation method for animating sand. To allow for efficiently
scaling up to large volumes of sand, we abstract away the individual grains and think of the …
scaling up to large volumes of sand, we abstract away the individual grains and think of the …
Dynamic textures
Dynamic textures are sequences of images of moving scenes that exhibit certain stationarity
properties in time; these include sea-waves, smoke, foliage, whirlwind etc. We present a …
properties in time; these include sea-waves, smoke, foliage, whirlwind etc. We present a …
Physically based deformable models in computer graphics
Physically based deformable models have been widely embraced by the Computer
Graphics community. Many problems outlined in a previous survey by Gibson and Mirtich …
Graphics community. Many problems outlined in a previous survey by Gibson and Mirtich …