How to train your robot with deep reinforcement learning: lessons we have learned
Deep reinforcement learning (RL) has emerged as a promising approach for autonomously
acquiring complex behaviors from low-level sensor observations. Although a large portion of …
acquiring complex behaviors from low-level sensor observations. Although a large portion of …
Deep reinforcement learning for modeling human locomotion control in neuromechanical simulation
Modeling human motor control and predicting how humans will move in novel environments
is a grand scientific challenge. Researchers in the fields of biomechanics and motor control …
is a grand scientific challenge. Researchers in the fields of biomechanics and motor control …
Ase: Large-scale reusable adversarial skill embeddings for physically simulated characters
The incredible feats of athleticism demonstrated by humans are made possible in part by a
vast repertoire of general-purpose motor skills, acquired through years of practice and …
vast repertoire of general-purpose motor skills, acquired through years of practice and …
Learning quadrupedal locomotion over challenging terrain
Legged locomotion can extend the operational domain of robots to some of the most
challenging environments on Earth. However, conventional controllers for legged …
challenging environments on Earth. However, conventional controllers for legged …
Amp: Adversarial motion priors for stylized physics-based character control
Synthesizing graceful and life-like behaviors for physically simulated characters has been a
fundamental challenge in computer animation. Data-driven methods that leverage motion …
fundamental challenge in computer animation. Data-driven methods that leverage motion …
Trace and pace: Controllable pedestrian animation via guided trajectory diffusion
We introduce a method for generating realistic pedestrian trajectories and full-body
animations that can be controlled to meet user-defined goals. We draw on recent advances …
animations that can be controlled to meet user-defined goals. We draw on recent advances …
Learning agile and dynamic motor skills for legged robots
Legged robots pose one of the greatest challenges in robotics. Dynamic and agile
maneuvers of animals cannot be imitated by existing methods that are crafted by humans. A …
maneuvers of animals cannot be imitated by existing methods that are crafted by humans. A …
Embodied intelligence via learning and evolution
The intertwined processes of learning and evolution in complex environmental niches have
resulted in a remarkable diversity of morphological forms. Moreover, many aspects of animal …
resulted in a remarkable diversity of morphological forms. Moreover, many aspects of animal …
Character controllers using motion vaes
HY Ling, F Zinno, G Cheng… - ACM Transactions on …, 2020 - dl.acm.org
A fundamental problem in computer animation is that of realizing purposeful and realistic
human movement given a sufficiently-rich set of motion capture clips. We learn data-driven …
human movement given a sufficiently-rich set of motion capture clips. We learn data-driven …
Scalable muscle-actuated human simulation and control
Many anatomical factors, such as bone geometry and muscle condition, interact to affect
human movements. This work aims to build a comprehensive musculoskeletal model and its …
human movements. This work aims to build a comprehensive musculoskeletal model and its …