[HTML][HTML] Employing a user-centered cognitive walkthrough to evaluate a mHealth diabetes self-management application: A case study and beginning method …

M Georgsson, N Staggers, E Årsand… - Journal of biomedical …, 2019 - Elsevier
Introduction Self-management of chronic diseases using mobile health (mHealth) systems
and applications is becoming common. Current evaluation methods such as formal usability …

Examination of the use of Nielsen's 10 usability heuristics & outlooks for the future

E Gonzalez-Holland, D Whitmer… - Proceedings of the …, 2017 - journals.sagepub.com
Heuristics are commonly employed throughout various stages of the design process to
evaluate the usability of interfaces. Heuristic Evaluation (HE) provides researchers with a …

A modified user-oriented heuristic evaluation of a mobile health system for diabetes self-management support

M Georgsson, N Staggers, C Weir - CIN: Computers, Informatics …, 2016 - journals.lww.com
Mobile health platforms offer significant opportunities for improving diabetic self-care, but
only if adequate usability exists. Expert evaluations such as heuristic evaluation can provide …

Assessing Interactive Web-Based Systems Using Behavioral Measurement Techniques

TS AlSalem, MA AlShamari - Future Internet, 2023 - mdpi.com
Nowadays, e-commerce websites have become part of people's daily lives; therefore, it has
become necessary to seek help in assessing and improving the usability of the services of e …

[HTML][HTML] Usability evaluation of circRNA identification tools: Development of a heuristic-based framework and analysis

G Bauer-Negrini, GC da Fonseca, C Gottfried… - Computers in Biology …, 2022 - Elsevier
Abstract Background and objective Circular RNAs (circRNAs) are endogenous molecules of
non-coding RNA that form a covalently closed loop at the 3′ and 5′ ends. Recently, the …

Adapting The User-Centered Cognitive Walkthrough (UC-CW) for Assessing the User Experience of Smart Regency Mobile-Apps Service in Indonesia

AK Darmawan, DO Siahaan… - … on Informatics and …, 2021 - ieeexplore.ieee.org
Because the number of districts in Indonesia is four times that of cities, regency development
requires serious consideration. However, very few studies are still available to explore …

[HTML][HTML] Mental health facility codesign: A new research method for integrating the service user voice in design processes using virtual reality

S Liddicoat - General psychiatry, 2019 - ncbi.nlm.nih.gov
Background Within healthcare environments, the emerging field of evidence-based design
(EBD) explores the links between wellbeing and good design practice of the built …

A quantitative evaluation of usability in mobile applications: An empirical study

FZ Ghazizadeh, S Vafadar - 2017 international symposium on …, 2017 - ieeexplore.ieee.org
Develo** high quality applications, in adequate time and low cost is the goal of using
software engineering methods and processes. Over the years, a focus on usability has …

Assessing User Experience of Indonesian m-Health PeduliLindungi Mobile-Apps with the User-Centered Cognitive Walkthrough Approach

AK Darmawan, E Daryanto, A Anekawati… - … Conference on ICT …, 2023 - ieeexplore.ieee.org
In April 2020, KOMINFO announced the mobile-based e-Health app PeduliLindungi Mobile-
Apps (PLMA). The Indonesian government uses this app to track and stop COVID-19. PLMA …

Older adults as Co-researchers for built environments: Virtual reality as a means of engagement

S Liddicoat, C Newton - Ageing and Digital Technology: Designing and …, 2019 - Springer
Participatory design is well established within technology design but less established within
the field of architectural design. Based on previous research by the authors, this paper …