Cyber physical systems: Design challenges
EA Lee - 2008 11th IEEE international symposium on object …, 2008 - ieeexplore.ieee.org
Cyber-Physical Systems (CPS) are integrations of computation and physical processes.
Embedded computers and networks monitor and control the physical processes, usually …
Embedded computers and networks monitor and control the physical processes, usually …
Contracts for system design
Recently, contract-based design has been proposed as an “orthogonal” approach that
complements system design methodologies proposed so far to cope with the complexity of …
complements system design methodologies proposed so far to cope with the complexity of …
Model checking real-time systems
This chapter surveys timed automata as a formalism for model checking real-time systems.
We begin with introducing the model, as an extension of finite-state automata with real …
We begin with introducing the model, as an extension of finite-state automata with real …
Quantitative languages
Quantitative generalizations of classical languages, which assign to each word a real
number instead of a Boolean value, have applications in modeling resource-constrained …
number instead of a Boolean value, have applications in modeling resource-constrained …
[PDF][PDF] Computing foundations and practice for cyber-physical systems: A preliminary report
EA Lee - University of California, Berkeley, Tech. Rep. UCB …, 2007 - eecs.berkeley.edu
Abstract Cyber-Physical Systems (CPS) are integrations of computation and physical
processes. Embedded computers and networks monitor and control the physical processes …
processes. Embedded computers and networks monitor and control the physical processes …
Graph games and reactive synthesis
Graph-based games are an important tool in computer science. They have applications in
synthesis, verification, refinement, and far beyond. We review graph-based games with …
synthesis, verification, refinement, and far beyond. We review graph-based games with …
Multiple viewpoint contract-based specification and design
We present the mathematical foundations and the design methodology of the contract-based
model developed in the framework of the SPEEDS project. SPEEDS aims at develo** …
model developed in the framework of the SPEEDS project. SPEEDS aims at develo** …
Modal I/O automata for interface and product line theories
Alfaro and Henzinger use alternating simulation in a two player game as a refinement for
interface automata [1]. We show that interface automata correspond to a subset of modal …
interface automata [1]. We show that interface automata correspond to a subset of modal …
Better quality in synthesis through quantitative objectives
Most specification languages express only qualitative constraints. However, among two
implementations that satisfy a given specification, one may be preferred to another. For …
implementations that satisfy a given specification, one may be preferred to another. For …
Interface-based design
Abstract Surveying results from [5] and [6], we motivate and introduce the theory behind
formalizing rich interfaces for software and hardware components. Rich interfaces specify …
formalizing rich interfaces for software and hardware components. Rich interfaces specify …