Transmedia dynamics in education: the case of Robot Heart Stories
This article discusses the potentiality and risks of applying transmedia storytelling strategies
in the realm of education. The empirical approach is used to analyze the experiential …
in the realm of education. The empirical approach is used to analyze the experiential …
Привлечение аудитории к цифровым СМИ с помощью элементов геймификации
ИС Карпикова, ВВ Артамонова - Вопросы теории и практики …, 2018 - cyberleninka.ru
Организация и развитие общества во многом зависят от преобладающего типа
коммуникаций, который определяет скорость обмена данными, наличие или …
коммуникаций, который определяет скорость обмена данными, наличие или …
Game-thinking in Personnel Recruitment and Selection: Advantages and Disadvantages.
DF STĂNESCU, C IONIȚĂ… - Postmodern Openings …, 2020 - search.ebscohost.com
Game-thinking, more specific gamification, serious games and play, has beginning to get
more attention and to be appear in a variety of non-game contexts, including organizational …
more attention and to be appear in a variety of non-game contexts, including organizational …
Integrating Gamification into Mathematics Instruction: A Qualitative Exploratory Case Study on the Perceptions of Teachers at the Fourth and Fifth Grade Level.
N Smith - Online Submission, 2018 - ERIC
The purpose of this qualitative exploratory case study was to garner knowledge on how
teachers perceive the effects of gamification on students' academic performance on …
teachers perceive the effects of gamification on students' academic performance on …
Using gamification mechanisms and digital games in structured and unstructured learning contexts
The transition from the pre-defined and often inflexible tools and practices of institutionalized
mass-education towards dynamic and flexible learning contexts remains a challenge …
mass-education towards dynamic and flexible learning contexts remains a challenge …
INTERRELATIONSHIP BETWEEN CORPORATE GOVERNANCE, HUMAN RESOURCE MANAGEMENT PRACTICES AND FIRM PERFORMANCE IN TEXTILE …
S Bhattacharjee - 2022 - reposit.library.du.ac.bd
The collapse of major corporations such as Enron and WorldCom where the top
management got greedy with serving their own interest over that of the other stakeholders …
management got greedy with serving their own interest over that of the other stakeholders …
Individualising gamification: Investigating how learning styles impact upon gamification
Gamification is taking the mechanics, aesthetics and motivational tools traditionally
associated with games and applying them to non-traditional problem spaces and domains …
associated with games and applying them to non-traditional problem spaces and domains …
Exploring the role of games and gamification in academic libraries from the perspective of LIS educators
T Jug - Education for Information, 2023 - content.iospress.com
In the library environment, games and gamification can be used to improve various services
and activities. Although many successful gamification projects have already been …
and activities. Although many successful gamification projects have already been …
Validation of a gamified measure of safety behavior: The SBT
CBD Burt, L Crowe, K Thomas - Safety and Reliability–Safe …, 2018 - taylorfrancis.com
Safety behavior is defined by constructs such as safety compliance, safety participation, and
risk-taking. A safety complaint employee follows safety rules and policies, and if they engage …
risk-taking. A safety complaint employee follows safety rules and policies, and if they engage …
Digital Games, African Development, and Gender Equality: a Comparative Analysis of Family Values and Moraba
J Fisher - Studies in Comparative International Development, 2017 - Springer
Abstract Digital Development Games (DDGs) have been designed to tackle a variety of
international development issues, including gender inequality. This study uses critical …
international development issues, including gender inequality. This study uses critical …