DSFNet: Dual space fusion network for occlusion-robust 3D dense face alignment

H Li, B Wang, Y Cheng… - Proceedings of the …, 2023 - openaccess.thecvf.com
Sensitivity to severe occlusion and large view angles limits the usage scenarios of the
existing monocular 3D dense face alignment methods. The state-of-the-art 3DMM-based …

High-res facial appearance capture from polarized smartphone images

D Azinović, O Maury, C Hery… - Proceedings of the …, 2023 - openaccess.thecvf.com
We propose a novel method for high-quality facial texture reconstruction from RGB images
using a novel capturing routine based on a single smartphone which we equip with an …

[HTML][HTML] 3D-measurement of particles and particulate assemblies-a review of the paradigm shift in describing anisotropic particles

X Jia, RA Williams - Powder Technology, 2024 - Elsevier
The goal of seeking advanced solutions to the descriptions of particle shape, packing and
tomographic measurement were key areas promoted by Professor Reg Davies. In this paper …

Neural shading fields for efficient facial inverse rendering

G Rainer, L Bridgeman, A Ghosh - Computer Graphics Forum, 2023 - Wiley Online Library
Given a set of unstructured photographs of a subject under unknown lighting, 3D geometry
reconstruction is relatively easy, but reflectance estimation remains a challenge. This is …

MoSAR: Monocular Semi-Supervised Model for Avatar Reconstruction using Differentiable Shading

A Dib, LG Hafemann, E Got… - Proceedings of the …, 2024 - openaccess.thecvf.com
Reconstructing an avatar from a portrait image has many applications in multimedia but
remains a challenging research problem. Extracting reflectance maps and geometry from …

Text-Guided 3D Face Synthesis-From Generation to Editing

Y Wu, Y Meng, Z Hu, L Li, H Wu… - Proceedings of the …, 2024 - openaccess.thecvf.com
Text-guided 3D face synthesis has achieved remarkable results by leveraging text-to-image
(T2I) diffusion models. However most existing works focus solely on the direct generation …

Learning to Decouple the Lights for 3D Face Texture Modeling

T Huang, Z Zhang, Y Tai, GH Lee - arxiv preprint arxiv:2412.08524, 2024 - arxiv.org
Existing research has made impressive strides in reconstructing human facial shapes and
textures from images with well-illuminated faces and minimal external occlusions …

Learning a 3d morphable face reflectance model from low-cost data

Y Han, Z Wang, F Xu - … of the IEEE/CVF Conference on …, 2023 - openaccess.thecvf.com
Modeling non-Lambertian effects such as facial specularity leads to a more realistic 3D
Morphable Face Model. Existing works build parametric models for diffuse and specular …

HiFace: Hybrid Task Learning for Face Reconstruction from Single Image

W Xu, Z Fu, Z Chen, Q Deng, M Fu, X Zhang… - … on Computer Vision, 2022 - Springer
The task of 3D face reconstruction in the WCPA challenge requires a monocular image as
input and outputs 3D face geometry, which has been a prevalent field for decades …

Democratizing the Creation of Animatable Facial Avatars

Y Zhu, D Omens, H He, R Fedkiw - arxiv preprint arxiv:2401.16534, 2024 - arxiv.org
In high-end visual effects pipelines, a customized (and expensive) light stage system is
(typically) used to scan an actor in order to acquire both geometry and texture for various …