Claw: A multifunctional handheld haptic controller for gras**, touching, and triggering in virtual reality

I Choi, E Ofek, H Benko, M Sinclair, C Holz - Proceedings of the 2018 …, 2018 - dl.acm.org
CLAW is a handheld virtual reality controller that augments the typical controller functionality
with force feedback and actuated movement to the index finger. Our controller enables three …

Finding common ground: A survey of capacitive sensing in human-computer interaction

T Grosse-Puppendahl, C Holz, G Cohn… - Proceedings of the …, 2017 - dl.acm.org
For more than two decades, capacitive sensing has played a prominent role in human-
computer interaction research. Capacitive sensing has become ubiquitous on mobile …

Touché: enhancing touch interaction on humans, screens, liquids, and everyday objects

M Sato, I Poupyrev, C Harrison - … of the SIGCHI Conference on Human …, 2012 - dl.acm.org
Touché proposes a novel Swept Frequency Capacitive Sensing technique that can not only
detect a touch event, but also recognize complex configurations of the human hands and …

Touch & activate: adding interactivity to existing objects using active acoustic sensing

M Ono, B Shizuki, J Tanaka - Proceedings of the 26th annual ACM …, 2013 - dl.acm.org
In this paper, we present a novel acoustic touch sensing technique called Touch & Activate.
It recognizes a rich context of touches including grasp on existing objects by attaching only a …

Is the pen mightier than the controller? a comparison of input devices for selection in virtual and augmented reality

DM Pham, W Stuerzlinger - Proceedings of the 25th ACM Symposium on …, 2019 - dl.acm.org
Controllers are currently the typical input device for commercial Virtual Reality (VR) systems.
Yet, such controllers are not as efficient as other devices, including the mouse. This …

Magicalhands: Mid-air hand gestures for animating in vr

R Arora, RH Kazi, DM Kaufman, W Li… - Proceedings of the 32nd …, 2019 - dl.acm.org
We explore the use of hand gestures for authoring animations in virtual reality (VR). We first
perform a gesture elicitation study to understand user preferences for a spatiotemporal, bare …

Multi-touch skin: A thin and flexible multi-touch sensor for on-skin input

AS Nittala, A Withana, N Pourjafarian… - Proceedings of the 2018 …, 2018 - dl.acm.org
Skin-based touch input opens up new opportunities for direct, subtle, and expressive
interaction. However, existing skin-worn sensors are restricted to single-touch input and …

Active stylus with configurable touch sensor

E Yilmaz, K Sundara-Rajan - US Patent 9,389,707, 2016 - Google Patents
8,179,381 8,217,902 8,723,824 2002fO149572 2006/O197750 2006, O2SO380
2008/0238885 2008/O2. 97477 2008/0309635 2009, OO73144 2009, OO95540 …

A cuttable multi-touch sensor

S Olberding, NW Gong, J Tiab, JA Paradiso… - Proceedings of the 26th …, 2013 - dl.acm.org
We propose cutting as a novel paradigm for ad-hoc customization of printed electronic
components. As a first instantiation, we contribute a printed capacitive multi-touch sensor …

ChainFORM: a linear integrated modular hardware system for shape changing interfaces

K Nakagaki, A Dementyev, S Follmer… - Proceedings of the 29th …, 2016 - dl.acm.org
This paper presents ChainFORM: a linear, modular, actuated hardware system as a novel
type of shape changing interface. Using rich sensing and actuation capability, this modular …