Spaceblender: Creating context-rich collaborative spaces through generative 3d scene blending

N Numan, S Rajaram, BT Kumaravel… - Proceedings of the 37th …, 2024 - dl.acm.org
There is increased interest in using generative AI to create 3D spaces for Virtual Reality (VR)
applications. However, today's models produce artificial environments, falling short of …

A systematic exploration of collaborative immersive systems for sense-making in STEM

BV Syiem, S Türkay - Behaviour & Information Technology, 2024 - Taylor & Francis
Scientific sense-making in STEM fields is a complex, yet essential activity, that greatly
benefits from collaborations. However, challenges associated with collaboration, such as the …

ChatDirector: Enhancing Video Conferencing with Space-Aware Scene Rendering and Speech-Driven Layout Transition

X Qian, F Tan, Y Zhang, BM Collins, D Kim… - Proceedings of the CHI …, 2024 - dl.acm.org
Remote video conferencing systems (RVCS) are widely adopted in personal and
professional communication. However, they often lack the co-presence experience of in …

Choosing the right reality: A comparative analysis of tangibility in immersive trauma simulations

JC Uhl, R Gutierrez, G Regal… - Proceedings of the CHI …, 2024 - dl.acm.org
In the field of medical first responder training, the choice of training modality is crucial for skill
retention and real-world application. This study introduces the Green Manikin, an advanced …

Blended Whiteboard: Physicality and Reconfigurability in Remote Mixed Reality Collaboration

JES Grønbæk, J Sánchez Esquivel, G Leiva… - Proceedings of the CHI …, 2024 - dl.acm.org
The whiteboard is essential for collaborative work. To preserve its physicality in remote
collaboration, Mixed Reality (MR) can blend real whiteboards across distributed spaces …

Desk2desk: Optimization-based mixed reality workspace integration for remote side-by-side collaboration

L Sidenmark, T Zhang, L Al Lababidi, J Li… - Proceedings of the 37th …, 2024 - dl.acm.org
Mixed Reality enables hybrid workspaces where physical and virtual monitors are
adaptively created and moved to suit the current environment and needs. However, in …

The Jamais Vu Effect: Understanding the Fragile Illusion of Co-Presence in Mixed Reality

E Wong, JES Grønbæk, E Velloso - Proceedings of the 2024 ACM …, 2024 - dl.acm.org
Collaboration in distributed mixed reality (MR) creates co-presence illusions by bringing a
digital representation of the remote collaborator into the local user's physical space …

BlendScape: Enabling End-User Customization of Video-Conferencing Environments through Generative AI

S Rajaram, N Numan, BT Kumaravel… - Proceedings of the 37th …, 2024 - dl.acm.org
Today's video-conferencing tools support a rich range of professional and social activities,
but their generic meeting environments cannot be dynamically adapted to align with …

Mirrorverse: Live Tailoring of Video Conferencing Interfaces

JES Grønbæk, M Borowski, E Hoggan… - Proceedings of the 36th …, 2023 - dl.acm.org
How can we let users adapt video-based meetings as easily as they rearrange furniture in a
physical meeting room? We describe a design space for video conferencing systems that …

BlendScape: Enabling End-User Customization of Video-Conferencing Environments through Generative AI

S Rajaram, N Numan, BT Kumaravel… - arxiv preprint arxiv …, 2024 - arxiv.org
Today's video-conferencing tools support a rich range of professional and social activities,
but their generic meeting environments cannot be dynamically adapted to align with …