[HTML][HTML] Integration of convolutional and adversarial networks into building design: A review

J Parente, E Rodrigues, B Rangel, JP Martins - Journal of Building …, 2023 - Elsevier
Convolutional and adversarial networks are found in various fields of knowledge and
activities. One such field is building design, a multi-disciplinary and multi-task process …

MIME: Human-aware 3D scene generation

H Yi, CHP Huang, S Tripathi, L Hering… - Proceedings of the …, 2023 - openaccess.thecvf.com
Generating realistic 3D worlds occupied by moving humans has many applications in
games, architecture, and synthetic data creation. But generating such scenes is expensive …

Resolving 3D human pose ambiguities with 3D scene constraints

M Hassan, V Choutas, D Tzionas… - Proceedings of the …, 2019 - openaccess.thecvf.com
To understand and analyze human behavior, we need to capture humans moving in, and
interacting with, the world. Most existing methods perform 3D human pose estimation …

Populating 3D scenes by learning human-scene interaction

M Hassan, P Ghosh, J Tesch… - Proceedings of the …, 2021 - openaccess.thecvf.com
Humans live within a 3D space and constantly interact with it to perform tasks. Such
interactions involve physical contact between surfaces that is semantically meaningful. Our …

Grains: Generative recursive autoencoders for indoor scenes

M Li, AG Patil, K Xu, S Chaudhuri, O Khan… - ACM Transactions on …, 2019 - dl.acm.org
We present a generative neural network that enables us to generate plausible 3D indoor
scenes in large quantities and varieties, easily and highly efficiently. Our key observation is …

SIMMC 2.0: A task-oriented dialog dataset for immersive multimodal conversations

S Kottur, S Moon, A Geramifard… - arxiv preprint arxiv …, 2021 - arxiv.org
Next generation task-oriented dialog systems need to understand conversational contexts
with their perceived surroundings, to effectively help users in the real-world multimodal …

Anyhome: Open-vocabulary generation of structured and textured 3d homes

R Fu, Z Wen, Z Liu, S Sridhar - European Conference on Computer Vision, 2024 - Springer
Inspired by cognitive theories, we introduce AnyHome, a framework that translates any text
into well-structured and textured indoor scenes at a house-scale. By prompting Large …

State‐of‐the‐art in automatic 3D reconstruction of structured indoor environments

G Pintore, C Mura, F Ganovelli… - Computer Graphics …, 2020 - Wiley Online Library
Creating high‐level structured 3D models of real‐world indoor scenes from captured data is
a fundamental task which has important applications in many fields. Given the complexity …

Advances in Data‐Driven Analysis and Synthesis of 3D Indoor Scenes

AG Patil, SG Patil, M Li, M Fisher… - Computer Graphics …, 2024 - Wiley Online Library
This report surveys advances in deep learning‐based modelling techniques that address
four different 3D indoor scene analysis tasks, as well as synthesis of 3D indoor scenes. We …

Graph2plan: Learning floorplan generation from layout graphs

R Hu, Z Huang, Y Tang, O Van Kaick, H Zhang… - ACM Transactions on …, 2020 - dl.acm.org
We introduce a learning framework for automated floorplan generation which combines
generative modeling using deep neural networks and user-in-the-loop designs to enable …