Efficacy of virtual reality-based training programs and games on the improvement of cognitive disorders in patients: a systematic review and meta-analysis

K Moulaei, H Sharifi, K Bahaadinbeigy, F Dinari - BMC psychiatry, 2024 - Springer
Introduction Cognitive impairments present challenges for patients, impacting memory,
attention, and problem-solving abilities. Virtual reality (VR) offers innovative ways to …

From building information modeling to construction digital twin: A conceptual framework

A Revolti, L Gualtieri, P Pauwels… - Production & …, 2024 - Taylor & Francis
This article aims to investigate the transition from Building Information Modeling to Digital
Twin (DT) technologies in building construction and facility management. The integration of …

Prospects of augmented reality and virtual reality for online education: a scientometric view

CK Tiwari, P Bhaskar, A Pal - International Journal of Educational …, 2023 - emerald.com
Purpose Augmented reality (AR) and virtual reality (VR) are becoming increasingly
interwoven into people's daily lives, with applications in fields such as science, engineering …

Virtual reality and augmented reality for education

AK Jumani, WA Siddique, AA Laghari… - … systems and virtual …, 2022 - taylorfrancis.com
Virtual reality (VR) and augmented reality (AR) will help students understand and interact
more effectively. VR and AR are examples of emerging technologies that are characterized …

Real estate app development based on AI/VR technologies

I Miljkovic, O Shlyakhetko, S Fedushko - Electronics, 2023 - mdpi.com
This paper deals with an investigation centered on develo** a real estate app on the basis
of Artificial Intelligence and Virtual Reality technologies. The study explores the advantages …

Enhancing academic achievement and engagement through digital game-based learning: An empirical study on middle school students

M Amzalag, D Kadusi, S Peretz - Journal of Educational …, 2024 - journals.sagepub.com
Abundant research has tried to understand how games can be designed and used
effectively to improve the learning process and to examine the correlations between digital …

[HTML][HTML] Quality of experience that matters in gaming graphics: How to blend image processing and virtual reality

AK Jumani, J Shi, AA Laghari, VV Estrela… - Electronics, 2024 - mdpi.com
This paper investigates virtual reality (VR) technology which can increase the quality of
experience (QoE) on the graphics quality within the gaming environment. The graphics …

A systematic literature review on cybersecurity threats of virtual reality (vr) and augmented reality (ar)

A Alismail, E Altulaihan, MMH Rahman… - Data Intelligence and …, 2022 - Springer
In light of the scope, scale, and sensitivity of the information that can be collected by AR and
VR devices, new privacy concerns arise. In this paper, we provide a systematic literature …

Virtual reality and behaviour management in paediatric dentistry: a systematic review

DX Barros Padilha, NJ Veiga, ACV Mello-Moura… - BMC Oral Health, 2023 - Springer
Background Virtual reality (VR) has emerged as an innovative tool in medicine and dentistry,
improving anxiety and pain management in children. The immersive and interactive …

Quality of experience assessment in virtual/augmented reality serious games for healthcare: A systematic literature review

AA Laghari, VV Estrela, H Li, Y Shoulin… - Technology and …, 2024 - journals.sagepub.com
Virtual reality (VR) gaming (VRG) captures, examines, analysis, and renders the game data
virtually instead of the users' devices over efficient networks. Eg, VR is crucial in visually …