Understanding In-Situ Programming for Smart Home Automation

X Liu, Y Shi, C Yu, C Gao, T Yang, C Liang… - Proceedings of the ACM …, 2023 - dl.acm.org
Programming a smart home is an iterative process in which users configure and test the
automation during the in-situ experience with IoT space. However, current end-user …

Understanding users' preferences for augmented reality television

I Popovici, RD Vatavu - 2019 IEEE international symposium on …, 2019 - ieeexplore.ieee.org
We examine users' preferences for Augmented Reality for television and report findings from
an exploratory study with 172 participants we conducted to understand the perceived value …

Co**, hacking, and DIY: reframing the accessibility of interactions with television for people with motor impairments

OC Ungurean, RD Vatavu - Proceedings of the 2021 ACM International …, 2021 - dl.acm.org
We conduct an examination of the accessibility challenges experienced by people with
upper body motor impairments when interacting with television. We report findings from a …

Sapiens: Towards software architecture to support peripheral interaction in smart environments

OA Schipor, RD Vatavu, W Wu - Proceedings of the ACM on human …, 2019 - dl.acm.org
We present SAPIENS, a software architecture designed to support engineering of interactive
systems featuring peripheral interaction in the context of smart environments. SAPIENS …

Accessibility of interactive television and media experiences: users with disabilities have been little voiced at IMX and TVX

RD Vatavu - Proceedings of the 2021 ACM International …, 2021 - dl.acm.org
We conduct an overview of the landscape of scientific research falling at the intersection of
television, immersive media, and accessible interactive technology. To this end, we consider …

Spatial Manipulation in Virtual Peripersonal Space: A Study of Motor Strategies

RR Mohanty, AS Raina… - Journal of …, 2023 - asmedigitalcollection.asme.org
This article studies fine motor strategies for precise spatial manipulation in close-to-body
interactions. Our innate ability for precise work is the result of the confluence of visuo-tactile …

Empirical results for high-definition video and augmented reality content delivery in hyper-connected cars

OA Schipor, RD Vatavu - Interacting with Computers, 2021 - academic.oup.com
Software architecture and applications for the connected car can process and share a
variety of digital content, among which high-definition video and augmented reality (AR) …

AR-TV and AR-Diànshì: cultural differences in users' preferences for augmented reality television

I Popovici, RD Vatavu, P Feng, W Wu - Proceedings of the 2021 ACM …, 2021 - dl.acm.org
As Augmented Reality television gains momentum, it is important to understand whether
cultural differences among viewers favor different expectations and preferences for …

Formalizing digital proprioception for devices, environments, and users

RD Vatavu, OA Schipor - International Symposium on Ambient …, 2021 - Springer
We discuss the concept of digital proprioception for smart devices and smart environments,
which we formalize and operationalize in the context of Ambient Intelligence with a …

Towards a Semantic Classification of Possible Human-to-Environment Interactions in IoT

P Kataria - Distributed, Ambient and Pervasive Interactions: 9th …, 2021 - Springer
When looking at the way in which humans choose to participate in and interact with cyber
physical-embedded environments such as Internet of Things (IoT), one could assume that …