The state of the art of spatial interfaces for 3D visualization

L Besançon, A Ynnerman, DF Keefe… - Computer Graphics …, 2021 - Wiley Online Library
We survey the state of the art of spatial interfaces for 3D visualization. Interaction techniques
are crucial to data visualization processes and the visualization research community has …

Survey of immersive analytics

A Fonnet, Y Prie - IEEE transactions on visualization and …, 2019 - ieeexplore.ieee.org
Immersive analytics (IA) is a new term referring to the use of immersive technologies for data
analysis. Yet such applications are not new, and numerous contributions have been made in …

Comparison techniques utilized in spatial 3D and 4D data visualizations: A survey and future directions

K Kim, JV Carlis, DF Keefe - Computers & Graphics, 2017 - Elsevier
A variety of visualization techniques can be utilized to compare multiple Spatial 3D or time-
varying Spatial 3D data instances (eg, comparing pre-versus post-treatment volumetric …

Worlds-in-wedges: Combining worlds-in-miniature and portals to support comparative immersive visualization of forestry data

JW Nam, K McCullough, J Tveite… - … IEEE conference on …, 2019 - ieeexplore.ieee.org
Virtual reality (VR) environments are typically designed so users feel present in a single
virtual world at a time, but this creates a problem for applications that require visual …

Hybrid touch/tangible spatial selection in augmented reality

M Sereno, S Gosset, L Besançon… - Computer Graphics …, 2022 - Wiley Online Library
We study tangible touch tablets combined with Augmented Reality Head‐Mounted Displays
(AR‐HMDs) to perform spatial 3D selections. We are primarily interested in the exploration …

Experiencing an invisible world war i battlefield through narrative-driven redirected walking in virtual reality

R Yu, Z Duer, T Ogle, DA Bowman… - … IEEE conference on …, 2018 - ieeexplore.ieee.org
Redirected walking techniques have the potential to provide natural locomotion while users
experience large virtual environments. However, when using redirected walking in small …

Yea big, yea high: A 3D user interface for surface selection by progressive refinement in virtual environments

B Jackson, B Jelke, G Brown - … on Virtual Reality and 3D User …, 2018 - ieeexplore.ieee.org
We present Yea Big, Yea High-a 3D user interface for surface selection in virtual
environments. The interface extends previous selection interfaces that support exploratory …

The varieties of deep maps

DJ Bodenhamer - Making Deep Maps, 2021 - taylorfrancis.com
Deep maps reflect a centuries-old impulse to represent the places we inhabit with much
more than the geographical attributes that dominate modern cartography. What have …

Revisiting the hill of Pnyx: The physical, rhetorical, and sociocultural contexts

A Serafim - Анали Правног факултета у Београду, 2023 - ceeol.com
This paper offers a holistic reconsideration and reexamination of what the transmitted texts
say about the political and rhetorical processes on the hill of Pnyx in classical Athens. It has …

Technopaideia in Literary Education

S Borowicz - Computers in the Schools, 2023 - Taylor & Francis
The article deals with the role and impact of advanced technologies on literary education. In
the beginning, the author emphasizes fundamentally different cognitive objectives of …