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Dynamicfusion: Reconstruction and tracking of non-rigid scenes in real-time
We present the first dense SLAM system capable of reconstructing non-rigidly deforming
scenes in real-time, by fusing together RGBD scans captured from commodity sensors. Our …
scenes in real-time, by fusing together RGBD scans captured from commodity sensors. Our …
A survey of surface reconstruction from point clouds
M Berger, A Tagliasacchi, LM Seversky… - Computer graphics …, 2017 - Wiley Online Library
The area of surface reconstruction has seen substantial progress in the past two decades.
The traditional problem addressed by surface reconstruction is to recover the digital …
The traditional problem addressed by surface reconstruction is to recover the digital …
A survey on shape correspondence
We review methods designed to compute correspondences between geometric shapes
represented by triangle meshes, contours or point sets. This survey is motivated in part by …
represented by triangle meshes, contours or point sets. This survey is motivated in part by …
Real-time geometry, albedo, and motion reconstruction using a single rgb-d camera
This article proposes a real-time method that uses a single-view RGB-D input (a depth
sensor integrated with a color camera) to simultaneously reconstruct a casual scene with a …
sensor integrated with a color camera) to simultaneously reconstruct a casual scene with a …
Doublefusion: Real-time capture of human performances with inner body shapes from a single depth sensor
We propose DoubleFusion, a new real-time system that combines volumetric dynamic
reconstruction with data-driven template fitting to simultaneously reconstruct detailed …
reconstruction with data-driven template fitting to simultaneously reconstruct detailed …
Bodyfusion: Real-time capture of human motion and surface geometry using a single depth camera
We propose BodyFusion, a novel real-time geometry fusion method that can track and
reconstruct non-rigid surface motion of a human performance using a single consumer …
reconstruct non-rigid surface motion of a human performance using a single consumer …
[PDF][PDF] High-quality passive facial performance capture using anchor frames.
We present a new technique for passive and markerless facial performance capture based
on anchor frames. Our method starts with high resolution per-frame geometry acquisition …
on anchor frames. Our method starts with high resolution per-frame geometry acquisition …
Robust single-view geometry and motion reconstruction
We present a framework and algorithms for robust geometry and motion reconstruction of
complex deforming shapes. Our method makes use of a smooth template that provides a …
complex deforming shapes. Our method makes use of a smooth template that provides a …
Curve skeleton extraction from incomplete point cloud
We present an algorithm for curve skeleton extraction from imperfect point clouds where
large portions of the data may be missing. Our construction is primarily based on a novel …
large portions of the data may be missing. Our construction is primarily based on a novel …
A benchmark for surface reconstruction
We present a benchmark for the evaluation and comparison of algorithms which reconstruct
a surface from point cloud data. Although a substantial amount of effort has been dedicated …
a surface from point cloud data. Although a substantial amount of effort has been dedicated …