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Dynamic resource provisioning in massively multiplayer online games
Today's Massively Multiplayer Online Games (MMOGs) can include millions of concurrent
players spread across the world and interacting with each other within a single session …
players spread across the world and interacting with each other within a single session …
A business-oriented cloud federation model for real-time applications
Cloud federation can allow individual Cloud providers working collaboratively to offer best-
effort services to service customers. However, the current federated Cloud computing model …
effort services to service customers. However, the current federated Cloud computing model …
Efficient management of data center resources for massively multiplayer online games
Today's massively multiplayer online games (MMOGs) can include millions of concurrent
players spread across the world. To keep these highly-interactive virtual environments …
players spread across the world. To keep these highly-interactive virtual environments …
A service-oriented interface for highly interactive distributed applications
The emerging class of Real-time Online Interactive Applications (ROIA) include massively-
multiplayer online games and e-learning applications. They pose completely new …
multiplayer online games and e-learning applications. They pose completely new …
Edutain@ Grid: a business grid infrastructure for real-time on-line interactive applications
Grid infrastructures are maturing to a point where they are attracting the interest of
businesses in many application domains. While many large-scale on-line gaming platforms …
businesses in many application domains. While many large-scale on-line gaming platforms …
Towards the scalability of real-time online interactive applications on multiple servers and clouds
Abstract Real-Time Online Interactive Applications (ROIA), such as massively multi-player
online games, e-Learning applications and high-performance real-time simulations …
online games, e-Learning applications and high-performance real-time simulations …
Bipartite electronic SLA as a business framework to support cross-organization load management of real-time online applications
Online applications such as games and e-learning applications fall within the broader
category of real-time online interactive applications (ROIA), a new class of 'killer'application …
category of real-time online interactive applications (ROIA), a new class of 'killer'application …
A case study on using RTF for develo** multi-player online games
Abstract Real-Time Online Interactive Applications (ROIA) include a broad spectrum of
online computer games, as well as challenging distributed e-learning applications, like …
online computer games, as well as challenging distributed e-learning applications, like …
Securing real-time on-line interactive applications in edutain@ grid
This paper presents the analysis, design and implementation of security facilities within the
edutain@ grid infrastructure, to support secure hosting of Real-Time On-line Interactive …
edutain@ grid infrastructure, to support secure hosting of Real-Time On-line Interactive …
Monitoring and Metering in the Cloud
This chapter will present the reasons and difficulties for monitoring and metering on Cloud
infrastructures. The approaches for monitoring of the execution environment and the network …
infrastructures. The approaches for monitoring of the execution environment and the network …