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Weaving stories: Toward repertoires for designing things
While much work is underway within the context of posthuman design, this research is often
described from a dominantly human perspective. It rarely accounts for the creative capacities …
described from a dominantly human perspective. It rarely accounts for the creative capacities …
Unmaking: Enabling and celebrating the creative material of failure, destruction, decay, and deformation
The access and growing ubiquity of digital fabrication has ushered in a celebration of
creativity and “making.” However, the focus is often on the resulting static artifact or the …
creativity and “making.” However, the focus is often on the resulting static artifact or the …
Unfabricate: designing smart textiles for disassembly
Smart textiles development is combining computing and textile technologies to create tactile,
functional objects such as smart garments, soft medical devices, and space suits. However …
functional objects such as smart garments, soft medical devices, and space suits. However …
A meta-analysis of tangible learning studies from the tei conference
Y Li, M Liang, J Preissing, N Bachl, MM Dutoit… - Proceedings of the …, 2022 - dl.acm.org
Tangible learning has received increasing attention. However, in the recent decade, it has
no comprehensive overview. This study aimed to fill the gap and reviewed 92 publications …
no comprehensive overview. This study aimed to fill the gap and reviewed 92 publications …
Embr: A Creative Framework for Hand Embroidered Liquid Crystal Textile Displays
Conductive thread is a common material in e-textile toolkits that allows practitioners to create
connections between electronic components sewn on fabric. When powered, conductive …
connections between electronic components sewn on fabric. When powered, conductive …
Disruptive improvisations: Making use of non-deterministic art practices in HCI
The goal of this one-day workshop is to open space for disruptive techniques and strategies
to be used in the making, prototy**, and conceptualizations of the artifacts and systems …
to be used in the making, prototy**, and conceptualizations of the artifacts and systems …
Degrade to Function: Towards Eco-friendly Morphing Devices that Function Through Programmed Sequential Degradation
While it seems counterintuitive to think of degradation within an operating device as
beneficial, one may argue that when rationally designed, the controlled breakdown of …
beneficial, one may argue that when rationally designed, the controlled breakdown of …
Decomposition as design: Co-creating (with) natureculture
HCI in recent years has shown an increasing interest in decentering humans in design. This
decentering is a response to concerns about environmental sustainability, technology …
decentering is a response to concerns about environmental sustainability, technology …
Point of no undo: Irreversible interactions as a design strategy
Despite irreversibility being omnipresent in the lifeworld, research on interactions making
use of irreversibility in computing systems is still in the early stages. User freedom–provided …
use of irreversibility in computing systems is still in the early stages. User freedom–provided …
Making biomaterials for sustainable tangible interfaces
In this studio, we will explore sustainable tangible interfaces by making a range of
biomaterials that are bio-based and readily biodegradable. Building off of previous TEI …
biomaterials that are bio-based and readily biodegradable. Building off of previous TEI …