Recovering 3d human mesh from monocular images: A survey
Estimating human pose and shape from monocular images is a long-standing problem in
computer vision. Since the release of statistical body models, 3D human mesh recovery has …
computer vision. Since the release of statistical body models, 3D human mesh recovery has …
State of the Art in Dense Monocular Non‐Rigid 3D Reconstruction
Abstract 3D reconstruction of deformable (or non‐rigid) scenes from a set of monocular 2D
image observations is a long‐standing and actively researched area of computer vision and …
image observations is a long‐standing and actively researched area of computer vision and …
Econ: Explicit clothed humans optimized via normal integration
The combination of deep learning, artist-curated scans, and Implicit Functions (IF), is
enabling the creation of detailed, clothed, 3D humans from images. However, existing …
enabling the creation of detailed, clothed, 3D humans from images. However, existing …
Gaussianavatar: Towards realistic human avatar modeling from a single video via animatable 3d gaussians
We present GaussianAvatar an efficient approach to creating realistic human avatars with
dynamic 3D appearances from a single video. We start by introducing animatable 3D …
dynamic 3D appearances from a single video. We start by introducing animatable 3D …
Hugs: Human gaussian splats
Recent advances in neural rendering have improved both training and rendering times by
orders of magnitude. While these methods demonstrate state-of-the-art quality and speed …
orders of magnitude. While these methods demonstrate state-of-the-art quality and speed …
Neural fields in visual computing and beyond
Recent advances in machine learning have led to increased interest in solving visual
computing problems using methods that employ coordinate‐based neural networks. These …
computing problems using methods that employ coordinate‐based neural networks. These …
Gps-gaussian: Generalizable pixel-wise 3d gaussian splatting for real-time human novel view synthesis
We present a new approach termed GPS-Gaussian for synthesizing novel views of a
character in a real-time manner. The proposed method enables 2K-resolution rendering …
character in a real-time manner. The proposed method enables 2K-resolution rendering …
Icon: Implicit clothed humans obtained from normals
Current methods for learning realistic and animatable 3D clothed avatars need either posed
3D scans or 2D images with carefully controlled user poses. In contrast, our goal is to learn …
3D scans or 2D images with carefully controlled user poses. In contrast, our goal is to learn …
Gan inversion: A survey
GAN inversion aims to invert a given image back into the latent space of a pretrained GAN
model so that the image can be faithfully reconstructed from the inverted code by the …
model so that the image can be faithfully reconstructed from the inverted code by the …
Vid2avatar: 3d avatar reconstruction from videos in the wild via self-supervised scene decomposition
Abstract We present Vid2Avatar, a method to learn human avatars from monocular in-the-
wild videos. Reconstructing humans that move naturally from monocular in-the-wild videos …
wild videos. Reconstructing humans that move naturally from monocular in-the-wild videos …