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A survey on active simultaneous localization and map**: State of the art and new frontiers
Active simultaneous localization and map** (SLAM) is the problem of planning and
controlling the motion of a robot to build the most accurate and complete model of the …
controlling the motion of a robot to build the most accurate and complete model of the …
A comprehensive survey of scene graphs: Generation and application
Scene graph is a structured representation of a scene that can clearly express the objects,
attributes, and relationships between objects in the scene. As computer vision technology …
attributes, and relationships between objects in the scene. As computer vision technology …
Sayplan: Grounding large language models using 3d scene graphs for scalable robot task planning
K Rana, J Haviland, S Garg, J Abou-Chakra… - ar**
generalist planning agents for diverse tasks. However, grounding these plans in expansive …
generalist planning agents for diverse tasks. However, grounding these plans in expansive …
Conceptgraphs: Open-vocabulary 3d scene graphs for perception and planning
For robots to perform a wide variety of tasks, they require a 3D representation of the world
that is semantically rich, yet compact and efficient for task-driven perception and planning …
that is semantically rich, yet compact and efficient for task-driven perception and planning …
Open-vocabulary queryable scene representations for real world planning
Large language models (LLMs) have unlocked new capabilities of task planning from
human instructions. However, prior attempts to apply LLMs to real-world robotic tasks are …
human instructions. However, prior attempts to apply LLMs to real-world robotic tasks are …
Omnidata: A scalable pipeline for making multi-task mid-level vision datasets from 3d scans
Computer vision now relies on data, but we know surprisingly little about what factors in the
data affect performance. We argue that this stems from the way data is collected. Designing …
data affect performance. We argue that this stems from the way data is collected. Designing …
Zson: Zero-shot object-goal navigation using multimodal goal embeddings
We present a scalable approach for learning open-world object-goal navigation (ObjectNav)–
the task of asking a virtual robot (agent) to find any instance of an object in an unexplored …
the task of asking a virtual robot (agent) to find any instance of an object in an unexplored …
Hydra: A real-time spatial perception system for 3D scene graph construction and optimization
3D scene graphs have recently emerged as a powerful high-level representation of 3D
environments. A 3D scene graph describes the environment as a layered graph where …
environments. A 3D scene graph describes the environment as a layered graph where …
Object goal navigation using goal-oriented semantic exploration
This work studies the problem of object goal navigation which involves navigating to an
instance of the given object category in unseen environments. End-to-end learning-based …
instance of the given object category in unseen environments. End-to-end learning-based …
From word models to world models: Translating from natural language to the probabilistic language of thought
How does language inform our downstream thinking? In particular, how do humans make
meaning from language--and how can we leverage a theory of linguistic meaning to build …
meaning from language--and how can we leverage a theory of linguistic meaning to build …