Fall prediction and prevention systems: recent trends, challenges, and future research directions

R Rajagopalan, I Litvan, TP Jung - Sensors, 2017 - mdpi.com
Fall prediction is a multifaceted problem that involves complex interactions between
physiological, behavioral, and environmental factors. Existing fall detection and prediction …

[HTML][HTML] Fall prevention intervention technologies: A conceptual framework and survey of the state of the art

J Hamm, AG Money, A Atwal… - Journal of biomedical …, 2016 - Elsevier
In recent years, an ever increasing range of technology-based applications have been
developed with the goal of assisting in the delivery of more effective and efficient fall …

Usability and acceptability of balance exergames in older adults: A sco** review

A Nawaz, N Skjæret, JL Helbostad… - Health informatics …, 2016 - journals.sagepub.com
Serious games (exergames) have the potential to be effective for postural balance and
increasing muscle strength. Several games have been developed to increase physical …

Augmented reality for older adults: exploring acceptability of virtual coaches for home-based balance training in an aging population

F Mostajeran, F Steinicke, OJ Ariza Nunez… - Proceedings of the …, 2020 - dl.acm.org
Balance training has been shown to be effective in reducing risks of falling, which is a major
concern for older adults. Usually, exercise programs are individually prescribed and …

[HTML][HTML] From black box to toolbox: Outlining device functionality, engagement activities, and the pervasive information architecture of mHealth interventions

BG Danaher, H Brendryen, JR Seeley, MS Tyler… - Internet …, 2015 - Elsevier
Abstract mHealth interventions that deliver content via mobile phones represent a
burgeoning area of health behavior change. The current paper examines two themes that …

Evaluation of a novel technology-supported fall prevention intervention–study protocol of a multi-centre randomised controlled trial in older adults at increased risk of …

T Morat, M Snyders, P Kroeber, A De Luca, V Squeri… - BMC geriatrics, 2023 - Springer
Background Increasing number of falls and fall-related injuries in an aging society give rise
to the need for effective fall prevention and rehabilitation strategies. Besides traditional …

Lessons learned from gamifying functional fitness training through human-centered design methods in older adults

JE Munoz, A Gonçalves, É Rúbio Gouveia… - Games for health …, 2019 - liebertpub.com
Background: The design of meaningful and enjoyable Exergames for fitness training in older
adults possesses critical challenges in matching user's needs and motivators with game …

Smartphones, smart seniors, but not-so-smart apps: A heuristic evaluation of fitness apps

PA Silva, K Holden, A Nii - … Decision-Making through Adaptive Systems: 8th …, 2014 - Springer
This paper reports on the results of a heuristic evaluation of Nike+ and RunKeeper, two of
the most popular health and fitness mobile apps found in both Google Play and the iTunes …

Assessing older adults' usability challenges using Kinect-based exergames

CN Harrington, JQ Hartley, TL Mitzner… - … Aspects of IT for the Aged …, 2015 - Springer
Exergames have been growing in popularity as a means to get physical exercise. Although
these systems have many potential benefits both physically and cognitively, there may be …

A review on making things see: Augmented reality for futuristic virtual educator

J Iqbal, MS Sidhu - Cogent Education, 2017 - Taylor & Francis
In the past few years many choreographers have focused upon implementation of computer
technology to enhance their artistic skills. Computer vision technology presents new …