Games with training purpose for hazard situations in the industry-systematic map** of the literature

R Rufino Júnior, TM Classe… - Proceedings of the XIX …, 2023 - dl.acm.org
Context: The amount of work injuries is a world concern, both for human and financial loss.
Organizations could have avoided most accidents if they decreased human failure by using …

Narratives for business processes-based digital games: Systematic map** of the literature

MR Ferreira, TM Classe - Proceedings of the XVIII Brazilian Symposium …, 2022 - dl.acm.org
Context: Digital games can be considered information systems because they use
technological resources to interact with people, process data, and create outputs. Moreover …

Current risk situation training in industry, and games as a strategy for playful, engaging and motivating training

RR Júnior, TM de Classe… - Journal on …, 2023 - journals-sol.sbc.org.br
Workplace safety is a constant concern in the industry, especially in activities with a high risk
of accidents, such as the operation of heavy machinery, material handling, and work with …

A Playable 3D Virtual Tour for an Interactive Campus Visit Experience: Showcasing School Facilities to Attract Potential Enrollees

MB Garcia, DMC Mansul, EB Pempina… - … on Virtual Reality …, 2023 - ieeexplore.ieee.org
Advances in technology have revolutionized student recruitment strategies employed by
educational institutions. These innovations led to the adoption of virtual campus tours to …

[PDF][PDF] Gooey Gut Trail: Board Game Play to Understand Human-Microbial Interactions.

N Pasumarthy, R Patibanda, Y Ling… - Proc. ACM Hum …, 2022 - academia.edu
Authors' addresses: Nandini Pasumarthy, nandini. pasumarthy@ rmit. edu. au, HAFP
Research Lab, School of Design, RMIT University, Australia; Rakesh Patibanda, rakesh …

Metodologia para desenvolvimento de jogos com proposito de um laboratorio de ludologia

E Mangeli, TM de Classe, H Macedo… - Anais Estendidos do …, 2021 - sol.sbc.org.br
Este artigo apresenta a formalização da metodologia utilizada pelos membros de um
Laboratório de Ludologia para a criação de jogos com propósito. A metodologia é composta …

Games with purpose development methodology by ludology laboratory

E Mangeli, TM de Classe, H Macedo… - … : Proceedings of the …, 2022 - journals.tdl.org
This article presents the formalization of the methodology used by members of a Ludology
Laboratory to develop games with purpose. The methodology consists of a five-step …

[PDF][PDF] Endo-gdc: Projetando jogos educacionais

G Xexéo, B Taucei - Sociedade Brasileira de Computação, 2021 - sol.sbc.org.br
Este tutorial apresenta uma introdução geral a jogos e projetos de jogos com fins
educacionais, seguida do detalhamento passo a passo, com fundamentação teórica, do …

Análise de métodos de design de jogos sérios sob a ótica da design science research

T Leitao, F Silva, G Xexéo - Simpósio Brasileiro de Jogos e …, 2021 - sol.sbc.org.br
Este trabalho apresenta a análise de métodos de design de jogos sérios sob a ótica da
Design Science Research. Uma revisão rápida da literatura identificou dez métodos de …

[HTML][HTML] SCREENER, an educational game for teaching the Drug Discovery and Development process

F Noël, G Xexéo, E Mangeli, A Mothé… - Brazilian Journal of …, 2021 - SciELO Brasil
Although the use of games as an educational strategy is an important current trend, there is
practically no option available for training people on the Drug Discovery and Development …