An end-to-end review of gaze estimation and its interactive applications on handheld mobile devices

Y Lei, S He, M Khamis, J Ye - ACM Computing Surveys, 2023 - dl.acm.org
In recent years, we have witnessed an increasing number of interactive systems on
handheld mobile devices which utilise gaze as a single or complementary interaction …

Designing mobile mr workspaces: Effects of reality degree and spatial configuration during passenger productivity in hmds

J Li, L Woik, A Butz - Proceedings of the ACM on Human-Computer …, 2022 - dl.acm.org
Virtual Reality (VR) is increasingly used in everyday contexts for a variety of tasks. We
particularly look at the confined space for passengers inside cars, where head-mounted …

Evaluating User Interactions in Wearable Extended Reality: Modeling, Online Remote Survey, and In-Lab Experimental Methods

Y Ghasemi, H Jeong, KB Park, SH Choi, JY Lee - IEEE Access, 2023 - ieeexplore.ieee.org
The benefits of interaction techniques in extended reality (XR) have been investigated over
the years. However, less attention has been given to comparing different methods to …

Integrating gaze and speech for enabling implicit interactions

AA Khan, J Newn, J Bailey, E Velloso - … of the 2022 CHI Conference on …, 2022 - dl.acm.org
Gaze and speech are rich contextual sources of information that, when combined, can result
in effective and rich multimodal interactions. This paper proposes a machine learning-based …

DynamicRead: Exploring robust gaze interaction methods for reading on handheld mobile devices under dynamic conditions

Y Lei, Y Wang, T Caslin, A Wisowaty, X Zhu… - Proceedings of the …, 2023 - dl.acm.org
Enabling gaze interaction in real-time on handheld mobile devices has attracted significant
attention in recent years. An increasing number of research projects have focused on …

Immersed in my Ideas: Using Virtual Reality and Multimodal Interactions to Visualize Users' Ideas and Thoughts

Y **ng, J Ban, TD Hubbard, M Villano… - arxiv preprint arxiv …, 2024 - arxiv.org
This paper introduces VIVRA (Voice Interactive Virtual Reality Annotation), a VR application
combining multimodal interaction with large language models (LLMs) to transform users' …

[PDF][PDF] RFID-based Platform for Ubiquitous Human-Technology Interaction

A Shaikh - 2024 - trepo.tuni.fi
The growing demand for tailored ways to interact with technology in daily life has driven the
need for solutions that can integrate digital functionality into the physical world. This thesis …

The Analysis of Tourism Attitudes using Natural Language Processing Techniques: A Case of Malaysian Tourists

MTB Hossain, R Binmad - Asian Health, Science and …, 2024 - ph03.tci-thaijo.org
The spread of COVID-19 has had a significant impact on all facets of the global tourism
sector, particularly in Thailand, one of the world's leading travel destinations. At the height of …

[PDF][PDF] Note-taking Methods Supporting Education in Collaborative Virtual Reality

T TÓDOVÁ - is.muni.cz
The advancement of virtual reality technology brings new possibilities for its use in
educational settings. EDive is an existing application developed at Masaryk University that …