Eye tracking in virtual reality: a broad review of applications and challenges
Eye tracking is becoming increasingly available in head-mounted virtual reality displays with
various headsets with integrated eye trackers already commercially available. The …
various headsets with integrated eye trackers already commercially available. The …
A systematic review of immersive virtual reality for industrial skills training
Virtual reality (VR) training offers the capability to industrial workers to acquire skills and
address complex tasks by immersing them in a safe and controlled virtual environment …
address complex tasks by immersing them in a safe and controlled virtual environment …
[HTML][HTML] What is novel about the Metaverse?
The Metaverse is not a radical departure. It is an incremental evolution. Previous virtual
worlds, like Second Life, have laid the groundwork for the development of the Metaverse by …
worlds, like Second Life, have laid the groundwork for the development of the Metaverse by …
People, places, and time: a large-scale, longitudinal study of transformed avatars and environmental context in group interaction in the metaverse
As the metaverse expands, understanding how people use virtual reality to learn and
connect is increasingly important. We used the Transformed Social Interaction paradigm to …
connect is increasingly important. We used the Transformed Social Interaction paradigm to …
A design methodology for affective Virtual Reality
In the era of 'metaverse', virtual environments are gaining popularity among new multimedia
contents and are also recognized as a valuable means to deliver emotional content. This is …
contents and are also recognized as a valuable means to deliver emotional content. This is …
Avatarposer: Articulated full-body pose tracking from sparse motion sensing
Abstract Today's Mixed Reality head-mounted displays track the user's head pose in world
space as well as the user's hands for interaction in both Augmented Reality and Virtual …
space as well as the user's hands for interaction in both Augmented Reality and Virtual …
Social Cognitive Theory to Assess the Intention to participate in the Facebook Metaverse by citizens in Peru during the COVID-19 pandemic
The current study aims to validate and apply an instrument to assess the relationship
between institutional support, technological literacy, and self-efficacy on the intention to …
between institutional support, technological literacy, and self-efficacy on the intention to …
Construction of the virtual embodiment questionnaire (veq)
User embodiment is important for many virtual reality (VR) applications, for example, in the
context of social interaction, therapy, training, or entertainment. However, there is no data …
context of social interaction, therapy, training, or entertainment. However, there is no data …
Virtual reality for neurorehabilitation and cognitive enhancement
Our access to computer-generated worlds changes the way we feel, how we think, and how
we solve problems. In this review, we explore the utility of different types of virtual reality …
we solve problems. In this review, we explore the utility of different types of virtual reality …
Adaptive virtual reality-based training: a systematic literature review and framework
M Zahabi, AM Abdul Razak - Virtual Reality, 2020 - Springer
Virtual reality (VR) provides the capability to train individuals to deal with complex situations
by immersing them in a virtual environment. VR-based training has been used in many …
by immersing them in a virtual environment. VR-based training has been used in many …