A survey and taxonomy of latency compensation techniques for network computer games
S Liu, X Xu, M Claypool - ACM Computing Surveys (CSUR), 2022 - dl.acm.org
Computer games, one of the most popular forms of entertainment in the world, are
increasingly online multiplayer, connecting geographically dispersed players in the same …
increasingly online multiplayer, connecting geographically dispersed players in the same …
Towards augmented reality driven human-city interaction: Current research on mobile headsets and future challenges
Interaction design for Augmented Reality (AR) is gaining attention from both academia and
industry. This survey discusses 260 articles (68.8% of articles published between 2015 …
industry. This survey discusses 260 articles (68.8% of articles published between 2015 …
Managing delays in human-robot interaction
H Pelikan, E Hofstetter - ACM Transactions on Computer-Human …, 2023 - dl.acm.org
Delays in the completion of joint actions are sometimes unavoidable. How should a robot
communicate that it cannot immediately act or respond in a collaborative task? Drawing on …
communicate that it cannot immediately act or respond in a collaborative task? Drawing on …
Modeling endpoint distribution of pointing selection tasks in virtual reality environments
Understanding the endpoint distribution of pointing selection tasks can reveal the underlying
patterns on how users tend to acquire a target, which is one of the most essential and …
patterns on how users tend to acquire a target, which is one of the most essential and …
The Effects of Latency and In-Game Perspective on Player Performance and Game Experience
D Halbhuber, P Schauhuber, V Schwind… - Proceedings of the ACM …, 2023 - dl.acm.org
Previous work shows that high latency, a prolonged delay between player in-and system
output, negatively affects player experience and performance. However, previous work also …
output, negatively affects player experience and performance. However, previous work also …
Increasing player performance and game experience in high latency systems
Cloud gaming services and remote play offer a wide range of advantages but can inherent a
considerable delay between input and action also known as latency. Previous work …
considerable delay between input and action also known as latency. Previous work …
Rethinking the dual gaussian distribution model for predicting touch accuracy in on-screen-start pointing tasks
S Yamanaka, H Usuba - Proceedings of the ACM on Human-Computer …, 2020 - dl.acm.org
The dual Gaussian distribution hypothesis has been used to predict the success rate of
target pointing on touchscreens. Bi and Zhai evaluated their success-rate prediction model …
target pointing on touchscreens. Bi and Zhai evaluated their success-rate prediction model …
Modeling Temporal Target Selection: A Perspective from Its Spatial Correspondence
Temporal target selection requires users to wait and trigger the selection input within a
bounded time window, with a selection cursor that is expected to be delayed. This task …
bounded time window, with a selection cursor that is expected to be delayed. This task …
Understanding user performance of acquiring targets with motion-in-depth in virtual reality
Virtual reality (VR) user interfaces contain numerous dynamic interactive tasks, among
which acquiring moving targets is a common basic one. Previous studies have investigated …
which acquiring moving targets is a common basic one. Previous studies have investigated …
Understanding the Effects of Perceived Avatar Appearance on Latency Sensitivity in Full-Body Motion-Tracked Virtual Reality
Latency in virtual reality (VR) can decrease the feeling of presence and body ownership.
How users perceive latency, however, is malleable and affected by the design of the virtual …
How users perceive latency, however, is malleable and affected by the design of the virtual …