HCI and Affective Health: Taking stock of a decade of studies and charting future research directions

P Sanches, A Janson, P Karpashevich… - Proceedings of the …, 2019 - dl.acm.org
In the last decade, the number of articles on HCI and health has increased dramatically. We
extracted 139 papers on depression, anxiety and bipolar health issues from 10 years of …

The purpose of play: How HCI games research fails neurodivergent populations

K Spiel, K Gerling - ACM Transactions on Computer-Human Interaction …, 2021 - dl.acm.org
Play presents a popular pastime for all humans, though not all humans play alike.
Subsequently, Human–Computer Interaction Games research is increasingly concerned …

Utilizing the metaverse for learner-centered constructivist education in the post-pandemic era: An analysis of elementary school students

W Suh, S Ahn - Journal of intelligence, 2022 - mdpi.com
Due to COVID-19, numerous new technologies are being implemented in education, with a
growing interest in the metaverse. The term “metaverse” refers to an immersive digital …

Towards accessible remote work: Understanding work-from-home practices of neurodivergent professionals

M Das, J Tang, KE Ringland, AM Piper - Proceedings of the ACM on …, 2021 - dl.acm.org
Working from home has become a mainstream work practice in many organizations during
the COVID-19 pandemic. While remote work has received much scholarly and public …

'Anything but the phone!': Communication mode preferences in the autism community

PL Howard, F Sedgewick - Autism, 2021 - journals.sagepub.com
The communication skills and styles of autistic people have been the focus of much
research, but little work has explored the communication preferences of autistic adults …

" I am just terrified of my future"—Epistemic Violence in Disability Related Technology Research

A Ymous, K Spiel, O Keyes, RM Williams… - Extended abstracts of …, 2020 - dl.acm.org
Technology for disabled people is often developed by non-disabled populations, producing
an environment where the perspectives of disabled researchers-particularly when they clash …

Unlock life with a Chat (GPT): Integrating conversational AI with large language models into everyday lives of autistic individuals

D Choi, S Lee, SI Kim, K Lee, HJ Yoo, S Lee… - Proceedings of the 2024 …, 2024 - dl.acm.org
Autistic individuals often draw on insights from their supportive networks to develop self-help
life strategies ranging from everyday chores to social activities. However, human resources …

Video game addiction: The push to pathologize video games.

AM Bean, RKL Nielsen, AJ Van Rooij… - … Research and Practice, 2017 - psycnet.apa.org
With proposals to include “gaming disorder” in both the Diagnostic and Statistical Manual
(DSM) and International Compendium of Diseases (ICD), the concept of video game …

Loneliness in adults on the autism spectrum

D Ee, YI Hwang, S Reppermund, P Srasuebkul… - Autism in …, 2019 - liebertpub.com
Background: Loneliness is associated with adverse psychological and physical outcomes.
However, little is known about the factors contributing to loneliness in autistic adults. This …

[HTML][HTML] Connected play in virtual worlds: Communication and control mechanisms in virtual worlds for children and adolescents

Y Du, TD Grace, K Jagannath… - Multimodal Technologies …, 2021 - mdpi.com
Technology plays an essential role in sha** youth's communication and social
interactions in online multiplayer games. Due to physical distancing restrictions during the …