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Sc-gs: Sparse-controlled gaussian splatting for editable dynamic scenes
Novel view synthesis for dynamic scenes is still a challenging problem in computer vision
and graphics. Recently Gaussian splatting has emerged as a robust technique to represent …
and graphics. Recently Gaussian splatting has emerged as a robust technique to represent …
Nerf-editing: geometry editing of neural radiance fields
Implicit neural rendering, especially Neural Radiance Field (NeRF), has shown great
potential in novel view synthesis of a scene. However, current NeRF-based methods cannot …
potential in novel view synthesis of a scene. However, current NeRF-based methods cannot …
Advances in neural rendering
Synthesizing photo‐realistic images and videos is at the heart of computer graphics and has
been the focus of decades of research. Traditionally, synthetic images of a scene are …
been the focus of decades of research. Traditionally, synthetic images of a scene are …
Drivable 3d gaussian avatars
We present Drivable 3D Gaussian Avatars (D3GA), the first 3D controllable model for human
bodies rendered with Gaussian splats. Current photorealistic drivable avatars require either …
bodies rendered with Gaussian splats. Current photorealistic drivable avatars require either …
Generative neural articulated radiance fields
Unsupervised learning of 3D-aware generative adversarial networks (GANs) using only
collections of single-view 2D photographs has very recently made much progress. These 3D …
collections of single-view 2D photographs has very recently made much progress. These 3D …
Tango: Text-driven photorealistic and robust 3d stylization via lighting decomposition
Creation of 3D content by stylization is a promising yet challenging problem in computer
vision and graphics research. In this work, we focus on stylizing photorealistic appearance …
vision and graphics research. In this work, we focus on stylizing photorealistic appearance …
Textdeformer: Geometry manipulation using text guidance
We present a technique for automatically producing a deformation of an input triangle mesh,
guided solely by a text prompt. Our framework is capable of deformations that produce both …
guided solely by a text prompt. Our framework is capable of deformations that produce both …
Fs-net: Fast shape-based network for category-level 6d object pose estimation with decoupled rotation mechanism
In this paper, we focus on category-level 6D pose and size estimation from a monocular
RGB-D image. Previous methods suffer from inefficient category-level pose feature …
RGB-D image. Previous methods suffer from inefficient category-level pose feature …
Deforming radiance fields with cages
Recent advances in radiance fields enable photorealistic rendering of static or dynamic 3D
scenes, but still do not support explicit deformation that is used for scene manipulation or …
scenes, but still do not support explicit deformation that is used for scene manipulation or …
Controllable mesh generation through sparse latent point diffusion models
Mesh generation is of great value in various applications involving computer graphics and
virtual content, yet designing generative models for meshes is challenging due to their …
virtual content, yet designing generative models for meshes is challenging due to their …