An overview of virtual simulation and serious gaming for surgical education and training
B Kapralos, F Moussa, A Dubrowski - Technologies of inclusive well-being …, 2014 - Springer
The rising popularity of video games has seen a recent push towards the application of
serious games to medical education and training. With their ability to engage …
serious games to medical education and training. With their ability to engage …
Acoustic rendering and auditory–visual cross‐modal perception and interaction
In recent years research in the three‐dimensional sound generation field has been primarily
focussed upon new applications of spatialized sound. In the computer graphics community …
focussed upon new applications of spatialized sound. In the computer graphics community …
Towards high-fidelity multi-sensory virtual environments
Virtual environments are playing an increasingly important role for training people about real
world situations, especially through the use of serious games. A key concern is thus the level …
world situations, especially through the use of serious games. A key concern is thus the level …
Effects of sound on visual realism perception and task performance
B Cowan, D Rojas, B Kapralos, F Moussa… - The Visual …, 2015 - Springer
Before the application of virtual simulations and serious games for surgical education and
training becomes more widespread, there are a number of open questions and issues that …
training becomes more widespread, there are a number of open questions and issues that …
Maintaining frame rate perception in interactive environments by exploiting audio-visual cross-modal interaction
The entertainment industry, primarily the video games industry, continues to dictate the
development and performance requirements of graphics hardware and computer graphics …
development and performance requirements of graphics hardware and computer graphics …
The effect of sound on visual fidelity perception in stereoscopic 3-D
Visual and auditory cues are important facilitators of user engagement in virtual
environments and video games. Prior research supports the notion that our perception of …
environments and video games. Prior research supports the notion that our perception of …
Influence of audio-visual attention on perceived quality of standard definition multimedia content
JS Lee, F De Simone, T Ebrahimi - … International Workshop on …, 2009 - ieeexplore.ieee.org
When human subjects assess the quality of multimedia data, high level perceptual
processes such as focus of attention (FoA) and eye movements are believed to play an …
processes such as focus of attention (FoA) and eye movements are believed to play an …
Investigation of the beat rate effect on frame rate for animated content
Knowledge of the Human Visual System (HVS) may be exploited in computer graphics to
significantly reduce rendering times without the viewer being aware of any resultant image …
significantly reduce rendering times without the viewer being aware of any resultant image …
Remotely Piloted Aircraft: The impact of audiovisual feedback and workload on operator performance
M Dunn - 2023 - unsworks.unsw.edu.au
Remotely piloted aircraft systems (RPAS) offer new possibilities to a growing civilian field.
However, unlike pilots of conventionally piloted aircraft, the remote pilot operates in a …
However, unlike pilots of conventionally piloted aircraft, the remote pilot operates in a …
[PDF][PDF] Perceptually guided high-fidelity rendering exploiting movement bias in visual attention.
Visual science research has identified that movement in the background of a scene may
substantially influence how subjects perceive foreground objects. Furthermore, recent …
substantially influence how subjects perceive foreground objects. Furthermore, recent …