A survey on cloud gaming: Future of computer games

W Cai, R Shea, CY Huang, KT Chen, J Liu… - IEEE …, 2016 - ieeexplore.ieee.org
Cloud gaming is a new way to deliver high-quality gaming experience to gamers anywhere
and anytime. In cloud gaming, sophisticated game software runs on powerful servers in data …

Hawkes processes for events in social media

MA Rizoiu, Y Lee, S Mishra, L **e - Frontiers of multimedia research, 2017 - dl.acm.org
This chapter provides an accessible introduction for point processes, and especially Hawkes
processes, for modeling discrete, inter-dependent events over continuous time. We start by …

Deep learning for video classification and captioning

Z Wu, T Yao, Y Fu, YG Jiang - Frontiers of multimedia research, 2017 - dl.acm.org
Today's digital contents are inherently multimedia: text, audio, image, video, and so on.
Video, in particular, has become a new way of communication between Internet users with …

CloudFog: Leveraging fog to extend cloud gaming for thin-client MMOG with high quality of service

Y Lin, H Shen - IEEE Transactions on Parallel and Distributed …, 2016 - ieeexplore.ieee.org
With the increasing popularity of Massively Multiplayer Online Game (MMOG) and fast
growth of mobile gaming, cloud gaming exhibits great promises over the conventional …

Cloud fog: Towards high quality of experience in cloud gaming

Y Lin, H Shen - 2015 44th International Conference on Parallel …, 2015 - ieeexplore.ieee.org
With the increasing popularity of Massively Multiplayer Online Game (MMOG) and fast
growth of mobile gaming, cloud gaming exhibits great promises over the conventional …

On the design of 5G transport networks

M Fiorani, B Skubic, J Mårtensson… - Photonic network …, 2015 - Springer
Future 5G systems will pave the way to a completely new societal paradigm where access to
information will be available anywhere, anytime, and to anyone or anything. Most of the …

Play request dispatching for efficient virtual machine usage in cloud gaming

Y Li, X Tang, W Cai - … Transactions on Circuits and Systems for …, 2015 - ieeexplore.ieee.org
Cloud gaming is becoming increasingly popular. The basic idea of cloud gaming is to run
games on cloud servers and let players interact with games through thin clients. As the …

Quantifying user satisfaction in mobile cloud games

CY Huang, CH Hsu, DY Chen, KT Chen - Proceedings of Workshop on …, 2014 - dl.acm.org
We conduct real experiments to quantify user satisfaction in mobile cloud games using a
real cloud gaming system built on the open-sourced GamingAnywhere. We share our …

Enhancing video encoding for cloud gaming using rendering information

Y Liu, S Dey, Y Lu - IEEE Transactions on Circuits and Systems …, 2015 - ieeexplore.ieee.org
Cloud gaming allows games to be rendered on the cloud server and allows the rendered
videos to be encoded and streamed in real time to the player's devices. Compared with …

A game attention model for efficient bit rate allocation in cloud gaming

H Ahmadi, S Zad Tootaghaj, MR Hashemi… - Multimedia …, 2014 - Springer
The widespread availability of broadband internet access and the growth in server-based
processing have provided an opportunity to run games away from the player into the cloud …