The potential of immersive virtual reality to enhance learning: A meta-analysis
Research on the impact of immersive virtual reality (I-VR) technology on learning has
become necessary with the decreasing cost of virtual reality technologies and the …
become necessary with the decreasing cost of virtual reality technologies and the …
Augmented reality in cultural heritage: an overview of the last decade of applications
Augmented reality is a mature technology that uses the real world as a substrate and
extends it by overlaying computer-generated information. It has been applied to several …
extends it by overlaying computer-generated information. It has been applied to several …
Mixed reality experiences in museums: exploring the impact of functional elements of the devices on visitors' immersive experiences and post-experience behaviours
This paper contributes to the debate on MR technology in the museum setting by
investigating how and to what extent functional elements of the MR devices affect …
investigating how and to what extent functional elements of the MR devices affect …
Storytelling and user experience in the cultural metaverse
S Yang - Heliyon, 2023 - cell.com
Enthusiasm for the metaverse is intensifying in academia and industries. The metaverse is a
complex concept, combining many technologies to create many different types of user …
complex concept, combining many technologies to create many different types of user …
VR games in cultural heritage: A systematic review of the emerging fields of virtual reality and culture games
In recent years, the use of VR games in cultural heritage has been growing. VR Games have
increasingly found their way into museums and exhibitions, highlighting the increasing …
increasingly found their way into museums and exhibitions, highlighting the increasing …
Modern virtual reality headsets
V Angelov, E Petkov, G Shipkovenski… - … congress on human …, 2020 - ieeexplore.ieee.org
The virtual reality (VR) industry has greatly evolved over the recent years. VR, being an
extremely promising technology, has already found its use in various different areas, and …
extremely promising technology, has already found its use in various different areas, and …
[ΒΙΒΛΙΟ][B] The digital humanities coursebook: an introduction to digital methods for research and scholarship
J Drucker - 2021 - taylorfrancis.com
The Digital Humanities Coursebook provides critical frameworks for the application of digital
humanities tools and platforms, which have become an integral part of work across a wide …
humanities tools and platforms, which have become an integral part of work across a wide …
Interactive and immersive digital representation for virtual museum: VR and AR for semantic enrichment of Museo Nazionale Romano, Antiquarium di Lucrezia …
F Banfi, M Pontisso, FR Paolillo, S Roascio… - … International Journal of …, 2023 - mdpi.com
The research focuses on the generation of 3D models aimed at creating interactive virtual
environments as the outcomes of scalar representations of existing realities. The purpose is …
environments as the outcomes of scalar representations of existing realities. The purpose is …
The effects of Experience-Technology Fit (ETF) on consumption behavior: Extended Reality (XR) visitor experience
Purpose Traditionally, Task–Technology Fit (TTF) theory has been applied to examine the
usefulness of technology in the work environment. Can the same approach (based on …
usefulness of technology in the work environment. Can the same approach (based on …
Conveying intangible cultural heritage in museums with interactive storytelling and projection map**: the case of the mastic villages
V Nikolakopoulou, P Printezis, V Maniatis, D Kontizas… - Heritage, 2022 - mdpi.com
Spatial Augmented Reality (SAR), as implemented with projection map**, is part of mixed-
reality technology with numerous applications in the cultural domain. In museums …
reality technology with numerous applications in the cultural domain. In museums …