Virtually secure: A taxonomic assessment of cybersecurity challenges in virtual reality environments
Abstract Although Virtual Reality (VR) is certainly not a new technology, its recent adoption
across several sectors beyond entertainment has led the information security research …
across several sectors beyond entertainment has led the information security research …
Creación de un entorno de realidad virtual inmersiva para la comunicación e interacción social: estudio piloto en alumnado con trastorno del espectro autista
En la actualidad, la tecnología ocupa un lugar preminente en los diferentes ámbitos
sociales. En el mundo educativo la tecnología y, más concretamente, la realidad virtual …
sociales. En el mundo educativo la tecnología y, más concretamente, la realidad virtual …
The effects of Virtual Reality (VR) on charitable giving: The role of empathy, guilt, responsibility, and social exclusion
Abstract As Virtual Reality (VR) continues to have an increased presence in the consumer
marketplace, charitable and non-profit organizations are looking to VR to stimulate …
marketplace, charitable and non-profit organizations are looking to VR to stimulate …
A longitudinal study of small group interaction in social virtual reality
F Moustafa, A Steed - Proceedings of the 24th ACM symposium on …, 2018 - dl.acm.org
Now that high-end consumer phones can support immersive virtual reality, we ask whether
social virtual reality is a promising medium for supporting distributed groups of users. We …
social virtual reality is a promising medium for supporting distributed groups of users. We …
Development and evaluation of a virtual campus on Second Life: The case of SecondDMI
Video games and new communication metaphors are quickly changing today's young
people habits. Considering the actual e-learning scenarios, embedded in a fully …
people habits. Considering the actual e-learning scenarios, embedded in a fully …
Collaborative virtual environment technology for people with autism
D Moore, Y Cheng, P McGrath… - Focus on autism and …, 2005 - journals.sagepub.com
Collaborative virtual environments (CVEs) hold great potential for people With autism. An
exploratory empirical study Was conducted to determine if children and youth With autism …
exploratory empirical study Was conducted to determine if children and youth With autism …
Ubiq: A system to build flexible social virtual reality experiences
While they have long been a subject of academic study, social virtual reality (SVR) systems
are now attracting increasingly large audiences on current consumer virtual reality systems …
are now attracting increasingly large audiences on current consumer virtual reality systems …
[HTML][HTML] A second life for eHealth: prospects for the use of 3-D virtual worlds in clinical psychology
The aim of the present paper is to describe the role played by three-dimensional (3-D) virtual
worlds in eHealth applications, addressing some potential advantages and issues related to …
worlds in eHealth applications, addressing some potential advantages and issues related to …
Integrating biosignals measurement in virtual reality environments for anxiety detection
This paper proposes a protocol for the acquisition and processing of biophysical signals in
virtual reality applications, particularly in phobia therapy experiments. This protocol aims to …
virtual reality applications, particularly in phobia therapy experiments. This protocol aims to …
Communicating emotion through a haptic link: Design space and methodology
J Smith, K MacLean - International Journal of Human-Computer Studies, 2007 - Elsevier
Communication of affect across a distance is not well supported by current technology,
despite its importance to interpersonal interaction in modern lifestyles. Touch is a powerful …
despite its importance to interpersonal interaction in modern lifestyles. Touch is a powerful …