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Analysis of the hands in egocentric vision: A survey
Egocentric vision (aka first-person vision–FPV) applications have thrived over the past few
years, thanks to the availability of affordable wearable cameras and large annotated …
years, thanks to the availability of affordable wearable cameras and large annotated …
Socratic models: Composing zero-shot multimodal reasoning with language
Large pretrained (eg," foundation") models exhibit distinct capabilities depending on the
domain of data they are trained on. While these domains are generic, they may only barely …
domain of data they are trained on. While these domains are generic, they may only barely …
[HTML][HTML] Video activity recognition: State-of-the-art
Video activity recognition, although being an emerging task, has been the subject of
important research efforts due to the importance of its everyday applications. Surveillance by …
important research efforts due to the importance of its everyday applications. Surveillance by …
Epic-fusion: Audio-visual temporal binding for egocentric action recognition
We focus on multi-modal fusion for egocentric action recognition, and propose a novel
architecture for multi-modal temporal-binding, ie the combination of modalities within a …
architecture for multi-modal temporal-binding, ie the combination of modalities within a …
H2o: Two hands manipulating objects for first person interaction recognition
We present a comprehensive framework for egocentric interaction recognition using
markerless 3D annotations of two hands manipulating objects. To this end, we propose a …
markerless 3D annotations of two hands manipulating objects. To this end, we propose a …
A comprehensive study of deep video action recognition
Video action recognition is one of the representative tasks for video understanding. Over the
last decade, we have witnessed great advancements in video action recognition thanks to …
last decade, we have witnessed great advancements in video action recognition thanks to …
Human poseitioning system (hps): 3d human pose estimation and self-localization in large scenes from body-mounted sensors
Abstract We introduce (HPS) Human POSEitioning System, a method to recover the full 3D
pose of a human registered with a 3D scan of the surrounding environment using wearable …
pose of a human registered with a 3D scan of the surrounding environment using wearable …
First-person hand action benchmark with rgb-d videos and 3d hand pose annotations
In this work we study the use of 3D hand poses to recognize first-person dynamic hand
actions interacting with 3D objects. Towards this goal, we collected RGB-D video sequences …
actions interacting with 3D objects. Towards this goal, we collected RGB-D video sequences …
H+ o: Unified egocentric recognition of 3d hand-object poses and interactions
We present a unified framework for understanding 3D hand and object interactions in raw
image sequences from egocentric RGB cameras. Given a single RGB image, our model …
image sequences from egocentric RGB cameras. Given a single RGB image, our model …
In the eye of beholder: Joint learning of gaze and actions in first person video
We address the task of jointly determining what a person is doing and where they are
looking based on the analysis of video captured by a headworn camera. We propose a …
looking based on the analysis of video captured by a headworn camera. We propose a …