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Grand challenges in shape-changing interface research
Shape-changing interfaces have emerged as a new method for interacting with computers,
using dynamic changes in a device's physical shape for input and output. With the advances …
using dynamic changes in a device's physical shape for input and output. With the advances …
Shapebots: Shape-changing swarm robots
We introduce shape-changing swarm robots. A swarm of self-transformable robots can both
individually and collectively change their configuration to display information, actuate …
individually and collectively change their configuration to display information, actuate …
Designing expandable-structure robots for human-robot interaction
In this paper, we survey the emerging design space of expandable structures in robotics,
with a focus on how such structures may improve human-robot interactions. We detail …
with a focus on how such structures may improve human-robot interactions. We detail …
FabricatINK: Personal Fabrication of Bespoke Displays Using Electronic Ink from Upcycled E Readers
FabricatINK explores the personal fabrication of irregularly-shaped low-power displays
using electronic ink (E ink). E ink is a programmable bicolour material used in traditional …
using electronic ink (E ink). E ink is a programmable bicolour material used in traditional …
ElectroVoxel: Electromagnetically actuated pivoting for scalable modular self-reconfigurable robots
This paper introduces a cube-based reconfigurable robot that utilizes an electromagnet-
based actuation framework to reconfigure in three dimensions via pivoting. While a variety of …
based actuation framework to reconfigure in three dimensions via pivoting. While a variety of …
A functional optimization based approach for continuous 3d retargeted touch of arbitrary, complex boundaries in haptic virtual reality
Passive or actuated physical props can provide haptic feedback, leading to a satisfying
sense of presence and realism in virtual reality. However, the mismatch between the …
sense of presence and realism in virtual reality. However, the mismatch between the …
Robotic assembly of haptic proxy objects for tangible interaction and virtual reality
Passive haptic proxy objects allow for rich tangible interaction, and this is especially true in
VR applications. However, this requires users to have many physical objects at hand. Our …
VR applications. However, this requires users to have many physical objects at hand. Our …
Tangi: Tangible proxies for embodied object exploration and manipulation in virtual reality
Exploring and manipulating complex virtual objects is challenging due to limitations of
conventional controllers and free-hand interaction techniques. We present the TanGi toolkit …
conventional controllers and free-hand interaction techniques. We present the TanGi toolkit …
VoxelHap: A toolkit for constructing proxies providing tactile and kinesthetic haptic feedback in virtual reality
Experiencing virtual environments is often limited to abstract interactions with objects.
Physical proxies allow users to feel virtual objects, but are often inaccessible. We present …
Physical proxies allow users to feel virtual objects, but are often inaccessible. We present …
Feel the force, see the force: Exploring visual-tactile associations of deformable surfaces with colours and shapes
Deformable interfaces provide unique interaction potential for force input, for example, when
users physically push into a soft display surface. However, there remains limited …
users physically push into a soft display surface. However, there remains limited …