A survey of advances in vision-based human motion capture and analysis

TB Moeslund, A Hilton, V Krüger - Computer vision and image …, 2006 - Elsevier
This survey reviews advances in human motion capture and analysis from 2000 to 2006,
following a previous survey of papers up to 2000 [TB Moeslund, E. Granum, A survey of …

A multi-camera framework for interactive video games

T Cuypers, C Vanaken, Y Francken… - … on Computer Graphics …, 2008 - scitepress.org
We present a framework that allows for a straightforward development of multi-camera
controlled interactive video games. Compared to traditional gaming input devices, cameras …

Human limb tracking using simulated annealing for a low-cost rehabilitation system

OL Vera-Pérez, A Mesejo-Chiong… - Computer Methods in …, 2013 - Taylor & Francis
In this work, an algorithm for human limb movement tracking is presented. This proposal
considers the problem as an optimisation problem and attempts to solve it using an …

Video surveillance and SOS request

V Cantoni, R Marmo, M Zemblini - … International Conference on …, 2007 - ieeexplore.ieee.org
In this paper we present an approach to recognize an SOS request through a video
surveillance equipment. This project is intended to help the human surveillance operators in …

[PDF][PDF] INEVAI3D: Integración de Escenarios Virtuales con Agentes Inteligentes 3D

FJP López - ia.urjc.es
The present project defines a global and unified framework with intelligent 3D agents for the
actual systems. Nowadays electronic communication among persons includes from basic …