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A survey of advances in vision-based human motion capture and analysis
This survey reviews advances in human motion capture and analysis from 2000 to 2006,
following a previous survey of papers up to 2000 [TB Moeslund, E. Granum, A survey of …
following a previous survey of papers up to 2000 [TB Moeslund, E. Granum, A survey of …
A multi-camera framework for interactive video games
We present a framework that allows for a straightforward development of multi-camera
controlled interactive video games. Compared to traditional gaming input devices, cameras …
controlled interactive video games. Compared to traditional gaming input devices, cameras …
Human limb tracking using simulated annealing for a low-cost rehabilitation system
In this work, an algorithm for human limb movement tracking is presented. This proposal
considers the problem as an optimisation problem and attempts to solve it using an …
considers the problem as an optimisation problem and attempts to solve it using an …
Video surveillance and SOS request
V Cantoni, R Marmo, M Zemblini - … International Conference on …, 2007 - ieeexplore.ieee.org
In this paper we present an approach to recognize an SOS request through a video
surveillance equipment. This project is intended to help the human surveillance operators in …
surveillance equipment. This project is intended to help the human surveillance operators in …
[PDF][PDF] INEVAI3D: Integración de Escenarios Virtuales con Agentes Inteligentes 3D
FJP López - ia.urjc.es
The present project defines a global and unified framework with intelligent 3D agents for the
actual systems. Nowadays electronic communication among persons includes from basic …
actual systems. Nowadays electronic communication among persons includes from basic …