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Does gamification work?--a literature review of empirical studies on gamification
This paper reviews peer-reviewed empirical studies on gamification. We create a framework
for examining the effects of gamification by drawing from the definitions of gamification and …
for examining the effects of gamification by drawing from the definitions of gamification and …
[PDF][PDF] Gamification: State of the art definition and utilization
F Groh - Institute of Media Informatics Ulm University, 2012 - d-nb.info
This paper analyzes a definition of gamification as" the use of game design elements in non-
game contexts". In this context, gamification can be set in relation to and differentiated from …
game contexts". In this context, gamification can be set in relation to and differentiated from …
Gamification and online impulse buying: The moderating effect of gender and age
While gamification has emerged as one of the most promising futuristic trends in e-
commerce, how it impacts consumers' impulse buying behavior remains largely …
commerce, how it impacts consumers' impulse buying behavior remains largely …
“Achievement unlocked!”-The impact of digital achievements as a gamification element on motivation and performance
C Groening, C Binnewies - Computers in Human Behavior, 2019 - Elsevier
Gamification experiences further growth in our society with broad practical implications of
game design elements in applications, activities, and services. In our study, we focus on one …
game design elements in applications, activities, and services. In our study, we focus on one …
Do badges increase user activity? A field experiment on the effects of gamification
J Hamari - Computers in human behavior, 2017 - Elsevier
During recent years, the practice of adding game design to non-game services has gained a
relatively large amount of attention. Popular discussion connects gamification to increased …
relatively large amount of attention. Popular discussion connects gamification to increased …
Why do people play games on mobile commerce platforms? An empirical study on the influence of gamification on purchase intention
N Yu, YT Huang - Computers in Human Behavior, 2022 - Elsevier
In recent years, there has been an upsurge in the number of mini-games on mobile
commerce platforms. The emerging gamification phenomenon of e-commerce still requires …
commerce platforms. The emerging gamification phenomenon of e-commerce still requires …
[LIBRO][B] Studying gamification: The effect of rewards and incentives on motivation
Gamification is the use of game design elements in non-game contexts to encourage a
desired type of behavior. In recent years gamification systems have been applied in …
desired type of behavior. In recent years gamification systems have been applied in …
From game design elements to gamefulness: defining" gamification"
Recent years have seen a rapid proliferation of mass-market consumer software that takes
inspiration from video games. Usually summarized as" gamification", this trend connects to a …
inspiration from video games. Usually summarized as" gamification", this trend connects to a …
Why so serious? Gamification impact in the acceptance of mobile banking services
Why so serious? Gamification impact in the acceptance of mobile banking services |
Emerald Insight Books and journals Case studies Expert Briefings Open Access Publish …
Emerald Insight Books and journals Case studies Expert Briefings Open Access Publish …
Transforming homo economicus into homo ludens: A field experiment on gamification in a utilitarian peer-to-peer trading service
J Hamari - Electronic commerce research and applications, 2013 - Elsevier
During recent years, the addition of game mechanisms to non-game services has gained a
relatively large amount of attention. Popular discussion connects gamification to successful …
relatively large amount of attention. Popular discussion connects gamification to successful …