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3D reconstruction and validation of historical background for immersive VR applications and games: The case study of the Forum of Augustus in Rome
In the last decades, thanks to the success of the video games industry, the sector of
technologies applied to cultural heritage has begun to envisage, in this domain, new …
technologies applied to cultural heritage has begun to envisage, in this domain, new …
[HTML][HTML] From field archaeology to virtual reconstruction: A five steps method using the extended matrix
This article is framed into the theoretical and methodological background of virtual
archaeology. The advantages of virtual archaeology and its weak points have long been …
archaeology. The advantages of virtual archaeology and its weak points have long been …
Value-based model of user interaction design for virtual museum
N Zou, Q Gong, J Zhou, P Chen, W Kong… - CCF Transactions on …, 2021 - Springer
With the development of digital technology and the popularity of human-centered concepts
in museum exhibition design, the user experience of VR (virtual reality)-based museum …
in museum exhibition design, the user experience of VR (virtual reality)-based museum …
Multispectral UAV data and GPR survey for archeological anomaly detection supporting 3D reconstruction
Archeological prospection and 3D reconstruction are increasingly combined in large
archeological projects that serve both site investigation and dissemination of results. This …
archeological projects that serve both site investigation and dissemination of results. This …
Virtual reconstruction as a scientific tool: The Extended Matrix and source-based modelling approach
E Demetrescu - Workshop on Research and Education in Urban …, 2017 - Springer
The focus of this paper is to highlight what are the major theoretical issues of virtual
reconstruction in archeology (black-box effect, palimpsest-effect, role of accuracy) and …
reconstruction in archeology (black-box effect, palimpsest-effect, role of accuracy) and …
3D modelling and visualization in field archaeology. From survey to interpretation of the past using digital technologies
This paper focuses on the use of digital 3D technologies in archaeology and the potential of
computer-based visualization as research tools to support the interpretation and modelling …
computer-based visualization as research tools to support the interpretation and modelling …
A white-box framework to oversee archaeological virtual reconstructions in space and time: Methods and tools
The goal of this paper is to present original methods and visual tools able to formally
document the scientific processes behind an archaeological virtual reconstruction, namely a …
document the scientific processes behind an archaeological virtual reconstruction, namely a …
The critical digital model for the study of unbuilt architecture
The virtual (re-) construction of architectural artefacts that never existed or were destroyed is
a research topic that currently presents several problems. This study, starting from a state of …
a research topic that currently presents several problems. This study, starting from a state of …
Temporal lensing: an interactive and scalable technique for Web3D/WebXR applications in cultural heritage
Today, Web3D technologies and the rise of new standards, combined with faster browsers
and better hardware integration, allow the creation of engaging and interactive web …
and better hardware integration, allow the creation of engaging and interactive web …
Coming to light: illuminating the House of the Greek Epigrams in Pompeii
DM Campanaro - American Journal of Archaeology, 2023 - journals.uchicago.edu
In recent decades, studies of Roman domestic space have proliferated. The result is a rich
but impenetrable picture, with scholars often favoring the use of ancient sources on one …
but impenetrable picture, with scholars often favoring the use of ancient sources on one …