A survey on bounding volume hierarchies for ray tracing
Ray tracing is an inherent part of photorealistic image synthesis algorithms. The problem of
ray tracing is to find the nearest intersection with a given ray and scene. Although this …
ray tracing is to find the nearest intersection with a given ray and scene. Although this …
Treelet prefetching for ray tracing
Ray tracing is traditionally only used in offline rendering to produce images of high fidelity
because it is computationally expensive. Recent Graphics Processing Units (GPUs) have …
because it is computationally expensive. Recent Graphics Processing Units (GPUs) have …
Intersection prediction for accelerated GPU ray tracing
Ray tracing has been used for years in motion picture to generate photorealistic images
while faster raster-based shading techniques have been preferred for video games to meet …
while faster raster-based shading techniques have been preferred for video games to meet …
Vulkan-Sim: A GPU architecture simulator for ray tracing
Ray tracing can generate photorealistic images with more convincing visual effects
compared to rasterization. Recent hardware advances have enabled ray tracing to be …
compared to rasterization. Recent hardware advances have enabled ray tracing to be …
Dual streaming for hardware-accelerated ray tracing
Hardware acceleration for ray tracing has been a topic of great interest in computer
graphics. However, even with proposed custom hardware, the inherent irregularity in the …
graphics. However, even with proposed custom hardware, the inherent irregularity in the …
A detailed study of ray tracing performance: render time and energy cost
Optimizations for ray tracing have typically focused on decreasing the time taken to render
each frame. However, in modern computer systems it may actually be more important to …
each frame. However, in modern computer systems it may actually be more important to …
MergeTree: A fast hardware HLBVH constructor for animated ray tracing
Ray tracing is a computationally intensive rendering technique traditionally used in offline
high-quality rendering. Powerful hardware accelerators have been recently developed that …
high-quality rendering. Powerful hardware accelerators have been recently developed that …
Rt engine: An efficient hardware architecture for ray tracing
The reality of the ray tracing technology that leads to its rendering effect is becoming
increasingly apparent in computer vision and industrial applications. However, designing …
increasingly apparent in computer vision and industrial applications. However, designing …
Mach-RT: A many chip architecture for high performance ray tracing
Data movement, particularly access to the main memory, has been the bottleneck of most
computing problems. Ray tracing is no exception. We propose an unconventional solution …
computing problems. Ray tracing is no exception. We propose an unconventional solution …
[PDF][PDF] Mach-RT: A Many Chip Architecture for Ray Tracing.
We propose an unconventional solution to high-performance ray tracing that combines a ray
ordering scheme that minimizes access to the scene data with a large on-chip buffer acting …
ordering scheme that minimizes access to the scene data with a large on-chip buffer acting …